Two Dougies: Dmac will attack twice, for his basic attacks, but the second attack will deal 50% damage. However, Dmac's range is now 125 instead of the usual 600. Snipaaaaa: Normal basic attack. Dmac will take double the damage to champions for a chance of 10%.
Defender: Dmac will gain 50 / 60 / 70 / 80 / 90 armor and magic resistance while near an allied target (including turrets and inhibitors). Attacker: Dmac will gain 20 / 30 / 40 / 50 / 60 attack damage while near an enemy target.
Cooldown can only be affected by Attack Speed. Minimum Cooldown is 10 seconds.
The ability will change depends on what weapon Dmac using.
The Mighty Dmac Clone
STATIC COOLDOWN: 200sec
Active: Summons a Dmac Clone, until all Dmac Clones die. When all Dmac Clones die, the ability goes back to the full cooldown. It can be controlled with ALT-right click button, and Dmac Clone can attack. Maximum of 1 clone.
BONUS DAMAGE: 5% / 7.5% / 10% / 15% (+ 10% AD)
BONUS HEALTH: 0 / 100 / 250 / 500
Dmac begins the game with one rank in The Mighty Dmac Clone and can increase it at levels 6, 11, and 16.