- Passive Damage changed to True Damage from Magical Damage.
- Percentage increased to +3 / 5 / 7% Target's maximum health from +5% Target's currently health.
- Damage amplification reduced to 3% / 4% / 5% / 6% / 7% from 10% / 13% / 16% / 19% / 22%.
- Now stacks up to three time.
- Now this skill is actived when attacking an enemy unit instead of facing him.
- Now has a duration of 2 seconds.
<ref>tags exist, but no
<references/>tag was found