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Jin the Soul's Edge, energy champion with 1 second cooldowns

RixZero August 21, 2013 User blog:RixZero

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1 Growth 18 1 Growth 18
Health 440 (+75) Attack damage 50 (+3.5)
Health regen. 7.0 (+0.6) Attack speed 0.650 (+3%)
energy (+0) Armor 16 (+3.5)
  Magic resist. 30 (+1.25)
Attack range 125 (MELEE) Mov. speed N/A


Abilities

Soul Charge
ChampionSquare

Dealing damage to an enemy champion with Jin's autoattacks or abilities will give him a soul charge for 3 seconds. Jin can have up to 5 soul charges and gains 5% bonus AD for each soul charge he has.


Impact Slash
COST: 50 Energy
COOLDOWN: 1
ChampionSquare

Active: Jin charges his blade with energy, causing his next auto attack to deal bonus physical damage and knocking back all nearby enemies except the target.

  • Bonus Physical Damage: 20 / 45 / 70 / 95 / 120 (+ 70% bonus AD)


Counter Stance
RANGE: 250
COST: 50 Energy
COOLDOWN: 1
ChampionSquare

Active: Jin braces himself for 1 second, reducing all incoming damage during this time. At the end of the duration, Jin will perform a spinning slash, dealing physical damage to all nearby enemies.

  • Physical damage: 30 / 45 / 60 / 75 / 90 (+ 40% bonus AD)
  • Reduced damage: 40% / 50% / 60% / 70% / 80%


Dashing Strike
RANGE: 300
COST: 50 Energy
COOLDOWN: 1
ChampionSquare

Active: Jin performs a running slash, dashing forward and dealing physical damage to all enemies in his path.

  • Physical Damage: 40 / 55 / 70 / 85 / 100 (+ 50% bonus AD)


Unleash Potential
RANGE: 1200
COST: 0 Energy
COOLDOWN: 120/100/80
ChampionSquare

Active: Jin releases all of his soul charges and fires a powerful soul blast forward, dealing magic damage. This damage is increased for each soul charge that he had. For the next 3 seconds, Jin's abilities will cost 0 energy.

  • Damage per Soul Charge: 60 / 80 / 100 (+ 20% AP)
  • Maximum Damage (5 Soul Charges): 300 / 400 / 500 (+ 100% AP)


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