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Kin is garbed in a ragged, once-regal purple cloak over a brown vest and long, puffy white shirt. She wields a withered sceptre in her left hand and a neon-lit hextech "grenade" in her right. Her hair is styled as a faux-hawk.
Kin, the Glyphshaper is a champion design in League of Legends.
Kin begins with 1 rank in her ultimate ability, and can rank it up 3 additional times, once each at 6, 11, and 16. Note that Kin has multiple means of creating Glyphs, but primarily creates Glyphs via Encore.
Glyphs have 3 health, and take a maximum of 1 damage from any source. This includes that they will only take 1 total damage from any periodic effect, such as or ; though obviously a single champion can damage them multiple times with unique spells or a…
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Toil is garbed in a ragged, once-regal purple cloak over a drab double-breasted lab coat. He carries a mechanical "skull" in his left hand, dangling from his hand by its "hair" (several thin and long chains). In his right, he holds a metal sceptre visually resembling a spine (though this is merely decorative - it is not flexible). His own hair is styled as a faux-hawk.
Toil, the Burdenkeeper is a champion design in League of Legends.
Toil begins with 1 rank in his ultimate ability, and can rank it up 3 additional times, once each at 6, 11, and 16. Note that Toil has multiple means of creating Skulls, but primarily creates Skulls via Living Metal.
Skulls have health equal to Toil's maximum Skulls, and take a maximum of 1 damage from any source.…
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Ambrosia, the Artful Wildcat is a champion design in League of Legends.
She wields a beaten revolver in one hand, and a smooth throwing knife in the other. Besides her clothing, she dons a metal vest and an amount of hextech jewelry in her piercings.
attack speed on her next attack every three attacks (not counting the so improved attack).
}}Ambrosia's attacks deal bonus magic damage. This damage is increased by 1% for every 1% of the target's missing health.
|leveling = }}Ambrosia gains bonus movement speed for 2 seconds. Her next Ambidexterity-enhanced attack in the next 5 seconds deals increased damage.
|cooldown= |cost=35 |costtype=mana }} }}Ambrosia gains additional attack range.
|leveling= }}Ambrosia empowers her next 3 …
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The below is a significant modification of Sara, the Delicate Mortician.
Sara, the Delicate Mortician is a champion design in League of Legends.
She wields a long wicked hook and holds macabre blades on her back. Her clothes are stained with old blood and formaldehyde.
Sara throws a deadly blade in a line, striking the first two enemies it hits and dealing damage to each; the second target takes 80% damage, including reduced Exacerbation damage. Their damage dealt is reduced and they are revealed for 2.5 seconds. If it hits at least one target, Sara can cast Chronic Pain within the next 2.5 seconds, and has a visible chain linking herself to the would-be target of Chronic Pain.
|leveling= (+ Exacerbation)(+ 0.8 * Exacerbation)
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Minima, the Sum of Many Parts is an AP assassin or bruiser or tank whose exact role in a battle revolves around the player's preferences of Form. Though it could have high diving power with Divide and Conquer, it sacrifices the stats and crowd control offered by Rivet, and the survivability and mobility of Dissociate.
Minima became maximum. It was watched by the timeless and the chronodisplasic during the time that the entropy lords at the end of time slowly unmade themselves. Their neutron lines tangled in the drifting, assembling machine. Viewing time in reverse, Minima indeed slowly became its own maximum.
Minima flew through time. Ages passed once more with no comment. Eventually, stars became; then stars became brighter and smaller. Mi…Read more >