Boiler is a creature of ad-hoc design, like Rumble, but created from hextech parts. He is a steam golem of sorts; however, his structure involves something resembling a bathtub. He is an amusing creature to behold.
His central tank which holds his "life-water" is exposed. It continually bubbles. The water is murky. Boiler has been cursed. It affects everything that he does. It is a part of his being. He is one with the curse. He does not know who cursed him, but they did so many years ago.
No man is willing to help him. Boiler does not know why his life is so sad. Yet, to him, it is not; he has learned to make the best of a bad situation. He once decided to venture out of his master's basement.
His master is dead. His master died long ago. Boiler was sad once again when he discovered this. Once he did, he never returned to his basement. He goes back home occasionally. He preserves his master's body, hoping that hextech will bring him back, too.
[Heimerdinger, Amumu, Viktor, and Blitzcrank all have different yet notable reactions to Boiler.]-
Share the Heat
|(Innate): Whenever Boiler attacks an enemy champion, they gain a Boiling stack, up to a cap of 3, which diminish by 1 every 2 seconds. Any Boiling champion that takes damage from a champion also takes damage of the opposite type from the same champion. (Boiler does not benefit from a stack he just applied, but he will benefit with future damage. Enemies continue to Boil if Boiler dies.)
|(Active): Boiler launches burning oil in a direction. This oil slows the movement of those in an area if it hits an enemy, dealing physical damage to that enemy.
Cost: 60 / 65 / 70 / 75 / 80 mana
Cooldown: 10 / 9 / 8 / 7 / 6 seconds
Slow: 30% / 35% / 40% / 45% / 50%
Physical Damage: 35 / 45 / 55 / 65 / 75 (+0.6 per bonus attack damage)
|(Active): Boiler can activate this ability again within three seconds to launch cursed water in a direction. This water silences and deals magic damage if it hits an enemy.
Magic Damage: 25 / 40 / 55 / 70 / 85 (+0.7 per ability power)
Touch of the Interred
|(Active): Boiler's curse rages, affecting those around him. He and his allies gain movement speed and deflect one basic attack by a champion or neutral monster. His enemies take damage if their attack is deflected, reduced by 20% for every other deflection during this cast.
Cooldown: 19 / 16 / 13 / 10 / 7 seconds
Movement speed: 8% / 11% / 14% / 17% / 20%
Magic Damage: 15 / 25 / 35 / 45 / 55 (+0.2 per ability power) (+2% of bonus health)
Minimum Damage: 6 / 10 / 14 / 18 / 23 (+0.08 per ability power) (+.8% of bonus health)
|(Passive): Boiler gains increased attack speed.|
Attack speed: 8% / 11% / 14% / 17% / 20%
|(Active): Boiler applies Share the Heat with every damaging basic ability, and Share the Heat has an increased maximum stack limit for the duration. He also doubles his passive attack speed and deals magic damage on hit. (Share the Heat instantly drops down to 3 stacks on all enemy champions with more than 3 stacks if this ability ends.)
Magic Damage: 8 / 10 / 12 / 14 / 16 (+0.15 per ability power)
Boiling stack cap: 4 / 5 / 6 / 7 / 8 stacks
Maximum Boil: 8% / 10% / 12% / 14% / 16% increase
|(Active): Boiler reorganises his form to focus upon a cursed artefact hidden in his core. Enemy units around him are dealt magic damage every second based upon their current health. Boiler has 80% damage reduction until he reaches a cap, which is refreshed every few seconds.
Cooldown: 90 / 80 / 70 seconds
Duration: 9 / 10 / 11 seconds
Base Magic Damage: 10 / 18 / 26
Current Health to Damage Ratio: 3% / 4.5% / 6% (+0.02% per ability power)
Cap refresh: 3 / 2 / 1 seconds