League of Legends Wiki

Comments8

Maple, the Sin Ward

Rowtuh March 28, 2012 User blog:Rowtuh

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

I totally wasn't meaning to include all seven below. I went into this thinking, I really shouldn't do that, there's no need.

Then, with the design of the skills and the way the effects worked and how they were, it just seemed natural. There was a clear divide in parts of skills during design.

-
1 Growth 18 1 Growth 18
Health (+0) Attack damage (+0)
Health regen. (+0) Attack speed (+0%)
Mana (+0) Armor (+0)
Mana regen.   (+0) Magic resist. (+0)
Attack range 525 Mov. speed N/A


Patch Unknown
Ability.jpg
Quell the Lust
(Innate): After any allied champion near Maple takes preventable physical damage from a champion, they gain a shield for 5 seconds equal to 4% / 7% / 10% of the damage taken. (Does not provide a shield based on damage that was itself shielded or prevented.)


Ability Description Leveling up
Ability.jpg
Instil Pride
(Active): Maple fires a bolt of concentrated mana, which on hit slows the movement of an enemy and deals magic damage, then bounces once in the direction of the nearest enemy champion (this bounce also acts as a skillshot and can be blocked by creeps or other targets).

The bounce has half damage and slow duration.

  • Cost: 70 mana
  • Cooldown: 9 seconds
  • Slow strength: 60%
  • Range: 950
  • Bounce range: 450

Slow duration: 1 / 1.25 / 1.5 / 1.75 / 2 seconds

Magic Damage: 50 / 75 / 100 / 125 / 150 (+0.5 per ability power)

Ability.jpg
Instil Sloth
(Active): Maple can activate this ability again within 3 seconds to silence and slow the movement and attack speed of targets hit by Instil Pride. This ability has full effect on both targets.
  • Cost: 40 mana
  • Slow strength: 30%

Silence duration: 1 / 1.25 / 1.5 / 1.75 / 2 seconds

Slow duration: 0.5 / 0.75 / 1 / 1.25 / 1.5 seconds

Ability.jpg
Inspire Envy
(Passive): Allies near Maple gain magic resistance.
  • Range: 900

(Active): Target ally gains damage reduction.

  • Cost: 70 mana
  • Duration: 5 seconds
  • Cooldown: 13 seconds

Magic resistance: 10 / 15 / 20 / 25 / 30

Damage reduction: 5% / 7.5% / 10% / 12.5% / 15%

Cooldown: 20 / 18 / 16 / 14 / 12 seconds

Ability.jpg
Inspire Wrath
(Active): Maple can activate this ability again within 3 seconds to give the same ally increased armour and magic penetration.
  • Cost: 40 mana
  • Duration: 5 seconds

Penetrations: 5 / 10 / 15 / 20 / 25

Ability.jpg
Invoke Gluttony
(Passive): Allies near Maple gain life steal and spell vamp.
  • Range: 900

(Active): Allies near Maple gain attack speed and mana.

  • Duration: 5 seconds
  • Cooldown: 14 seconds

Passive stats: 2% / 3.5% / 5% / 6.5% / 8%

Cost: 30 / 40 / 50 / 60 / 70 mana

Attack Speed: 15% / 20% / 25% / 30% / 35%

Mana gain: 20 / 35 / 50 / 65 / 80 mana

Ability.jpg
Invoke Greed
(Active): Maple can activate this ability again within 3 seconds to give nearby allies movement speed and armour.
  • Duration: 5 seconds

Cost: 40 / 45 / 50 / 55 / 60 mana

Movement Speed and Armour: 14 / 18 / 22 / 26 / 30

Ability.jpg
Sin Indulgence
(Active): Maple heals her nearby allies based on the % of missing health of an enemy champion.
  • Cost: 120 mana
  • Range: 500
  • Radius: 900

Cooldown: 130 / 120 / 110 seconds

Heal at 100%: 100 / 175 / 250 (+0.4 per ability power)

Heal at 20%: 200 / 350 / 500 (+0.8 per ability power)

Ability.jpg
Ward's Redemption
(Active): Maple can activate this ability again within 7 seconds to cause the same amount of magic damage to that enemy. If this would kill them, they are instead left at 1 hp. Maple takes true damage for the same amount as they took after resistances and reduction.

Maple cannot cast this if that damage would kill her.

  • Cost: 50 mana

Also on Fandom

Random Wiki