League of Legends Wiki

Comments2

Sanae, Modern Living God

1 Growth 18 1 Growth 18
Health 390 (+84) 1818 Attack damage 50 (+3.5) 109.5
Health regen. 4.5 (+0.6) 14.7 Attack speed 0.7 (+2,5%) %
mana 300 (+65) 1405 Armor 12 (+5) 97
  Magic resist. 30 (+1.25) 51.3
Attack range 575 Mov. speed 345



Daytime Guest Stars
COOLDOWN: 3
Thundering Shuriken

Using an ability at an enemy champion will add a mark for 3 seconds, amplifying all damage dealt to the target by 3% / 4% / 5% / 6%. Subsequent abilities will only refresh the mark.



Gray Thaumaturgy
RANGE: 600
COST: 80/75/70/65/60 mana
COOLDOWN: 12/11/10/9/8
Orb of Deception

Passive: Sanae earns bonus magic penetration on marked enemies and cooldown reduction pernamently.

 

  • Bonus Magic Penetration: 5 / 7.5 / 10 / 12.5 / 15
  • Bonus Cooldown Reduction: 3% / 6% / 9% / 12% / 15%

Active: Sanae fires a stationary star of energy at the ground. When an enemy champion comes within 67.5 range of the star, the star detonates dealing magic damage surrounding enemies in a 250-range area, adding a mark on the enemy and revealing units in a 500-range area for 6 seconds afterwards. Sanae can set up to 3 stars and each lasts 3,25 minutes. Traps are visible to both allies and enemies. If she sets a trap when three are already placed, the oldest trap will deactivate itself.

 

  • Magic Damage: 75 / 125 / 175 / 225 / 275 (+ 55% AP)


Yasaka's Divine Wind
RANGE: 900
COST: 80/90/100/110/120 Mana
COOLDOWN: 12 / 11.5 / 11 / 10.5 / 10
Zephyr

Active – On ally cast: Sanae surrounds a target ally with a wind shield that absorbs incoming damage for 5 seconds. While the shield persists, enemy champions in a 200-range area around the shielded is slowed by 25%. 

 

  • Shield Strength: 75 / 115 / 155 / 195 / 235 (+ 85% AP)

Active – On enemy cast: Sanae sends a burst of wind dealing magic damage to the target and debuffs it for 3 seconds , dealing additional damage per second to the target and enemies in a 175-range area around the target.

  • Magic Damage: 50 / 75 / 100 / 125 / 150 (+ 35% AP)


  • Magic Damage Per Second: 10 / 15 / 20 / 25 / 30 (+ 10% AP) 


  • Total Magic Damage: 80 / 120 / 160 / 200 / 240 (+ 65% AP) 


Wily Toad
RANGE: 900
COST: 85 Mana
COOLDOWN: 13
Flash Frost

 Active – On ally cast: Sanae blesses an ally with the power of the earth, empowering them for 6 seconds or until they have attacked 4 times. Ally also earns 15% life steal for the duration.

 

  • On-Hit Magic Damage: 20 / 30 / 40 / 50 / 60 (+ 30% AP)

Active – On enemy cast: Sanae shoots an homing toad that snares the enemy hit for a short duration, deals magic damage and slows by 20% for 3 seconds afterwards.

 

  • Magic Damage: 85 / 120 / 155 / 190 / 225 (+ 50% AP)


  • Snare Duration: 1 / 1.15 / 1.3 / 1.45 / 1.6


Random Omikuji Barrage
RANGE: 625
COST: 200 Mana
COOLDOWN: 100 / 90 / 80
Arcane Barrage

Active: Sanae sends a wave of energy dealing magic damage and places a time-delayed bomb on a target unit, which detonates after 4 seconds dealing magic damage to all surrounding enemies in a 250-range area and stunning them briefly for 0.5 seconds.

 

  • Magic Damage: 50 / 75 / 100 (+ 30% AP)


  • Explosion Magic Damage: 100 / 200 / 300 (+ 50% AP)


  • Total Magic Damage: 150 / 275 / 400 (+ 80% AP)


Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Also on Fandom

Random Wiki