Andriel radiates light around him revealing all invisible units and items. All enemies and items revealed stays visible for a few seconds or until destroyed.
Light emits every 40 / 30 / 20 seconds and lasts for 5 / 7 / 10 seconds.
COST: 35 / 40 / 45 / 50 / 55 mana
COOLDOWN: 16 / 14 / 12 / 10 / 8
Active: Andriel blasts a ray of light at an enemy, causing magic damage to the enemy and slowing them by 15%. If Binding Lights passes through an ally champion it will deal additional magic damage and stun the enemy champion instead for 1.5 seconds.
Active-On Ally Cast: Andriel blesses an ally, increasing attack speed for 6 seconds and healing them.
Attack speed: 30% / 35% / 40% / 45% / 50%
Active-On Enemy Cast: Andriel curses an enemy champion, causing them to receive 10% enhanced damage from auto attacks for 6 seconds and healing himself by the same amount of enhanced damage done.
Heal: 60 / 95 / 130 / 175 / 210 (+ 40% AP)
COST: 80 / 120 / 160 mana
COOLDOWN: 100 / 80 / 60
Andriel channels for 2 seconds, forcing all enemy champions around him to walk harmlessly towards him, having their movement slowed and incapable of attacking or casting any abilities for a further 1 second. After channeling he will teleport to the furthest friendly unit within that range.
Movement slow: 40% / 50% / 60%
Anything stealthed that was detected will not refresh Daybreak's duration, but will only last for the remaining seconds until Daybreak reactivates again.
Blessings and Curses can be self-cast to increase own attack speed and heal.