Passive: : Claws strikes twice with basic attack, Q and R against targets that are stunned, rooted, or knocked airborne. The second strike deals 50 / 55 / 60 / 65 / 100% damage of the first strike. Second strikes auto attacks can independently critically strike but are reduced by 25%.
Nightmare for the Undisciplined is a self-target buff.
The second hit applys on-hit effects.
Both hits will apply Lifesteal.
Will don't apply the bonus damage from W twice on an empowered auto-attack.
COST: 30 health
Strikes a target 1/2/3/4/5 times dealing 30 (+30% total AD) physical damage on each strike. If the target is under heavy CC, this strikes 2/4/6/8/10 times and Claws blinks behind the target for the final strike. Total damage: 30/60/90/120/150 (+25%/50%/75%/100%/125% total AD)
COST: 10 / 15 / 20 / 25 / 30 health
COOLDOWN: 14 / 13 / 12 / 11 / 10
Claws next basic attack lunges a short distance at 300 units dealing a total of 10/15/20/25/30 (+110%/+115%/+120%/+125%/+130% total AD) physical damage, and shields Claws for 35% of the damage dealt (+50% AP) for 1 second. If the target is under 50% of their max health, Claws deals an extra +5/7/9/11/13% of the targets missing health (200 cap on monsters). This auto attack modifier has no wind up and can't be cancelled.
COST: 5% CURRENT health
Passive: 2nd strikes heal for 10 + (1 + (1 per 100 total AD)% of missing health).
Active: After channelling for 0.5 seconds, Claws kicks all enemies airborne on the spot in a small area in front of her dealing 40/55/70/85/100 (+60% bonus AD) magic damage into the air for 1 second.
Terrified Appendage: After channelling for at least 0.25 seconds, Claws can active this ability again during the channel time to kick enemies in the area 500 units away from her dealing 60% damage instead.
COST: No cost
COOLDOWN: 100 / 90 / 80
Claws dashes to a target from long range at 550 units, stabbing them once dealing 100/150/200 (+100% bonus AD) physical damage or twice if they are under heavy CC dealing 155/240/330/(400 @ lvl 18) (+155%/+160%/+165%/(+200% @ lvl 18) bonus AD). Claws can cast this ability a second time within 3 seconds dash to another target within 550 units, dealing the same damage again.
Kills and assists put this ability on a 3 second cooldown, and the first cast of this ability resets the cooldown of her basic abilities.