Srin was born on the outskirts of Noxus to a clan of unknown summoners. Srin learned quickly how to summon things, even though they were very weak at first. He showed promise, as he could summon many different things. However, he became attatched to the first three things he summoned: Kongi, Lombi, and Patombi. (WIP)

1 Growth 18 1 Growth 18
Health 380 (+75) Attack damage (+0)
Health regen. 4.5 (+0.5) Attack speed 0.625 (+.025)
Mana 250 (+40) Armor 10 (+2.5)
Mana regen. 7.0 (+1.375) Magic resist. 30 (+1)
Attack range N/A Mov. speed N/A


​Passive- Protection Pact

Do to Srin's high mental strength, all of his base attack damage is converted to ability power. Srin's Phantom Snake also absorbs (total=1*level)% of all damage taken, then converts it into a shield. Example: If Srin takes 100 damage at level 10 (10%), then 10 damage is nullified and converted into a shield. So in total it will instead deal 90 damage, and have a shield from the next 10 damage recieved.

Q-Kongi: Spiral Strike

Summons Kongi to attack for Srin, dealing physical damage equal to (AP*1.125). Kongi has 125% of Srin's movement speed, but 75% of Srin's Magic Resist. Nongi has 200 / 300 / 400 / 500 / 600 health. When Kongi is destroyed, the ability to summon him is put on cooldown for 30 seconds. Kongi can be activated while he is toggled to cast spiral strikes. Kongi shoots a ring of blades around him that knock enemies airborn for 1.5 seconds, and deals 50 / 125 / 200 / 275 / 350 (+0.7*AP) physical damage. This does not tire Kongi (He can attack after casting this ability) and has a cooldown of 8 / 7 / 6 / 5 / 4 seconds.