League of Legends Wiki


335 Edits since joining this wiki
September 10, 2014
0 Discussion posts
  • Scudmarx

    Marko, the Commando is a custom champion in League of Legends. He is designed for Grrbear26's Concept Battle 1 competition.

    Marko throws a grenade at the target location with . The grenade will explode after its fuse burns out, dealing damage in a .

    An enemy champion may prevent the area of effect damage by standing the grenade. They will take 20% additional damage, but their allies will be unharmed.

    "Catch!" - Marko |leveling =  % AD)}} |cooldown = |cost = |costtype = mana |range = 850

    |targeting=Hand Grenade is a Ground-Targeted, Area of Effect ability. |damagetype=physical |spelleffects= |additional= }}

    Marko slips away, gaining stealth for 1.5 seconds, and leaving a heavily armed dummy behind. The dummy will continue to attack en…

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  • Scudmarx

    Xin'Jin, the Void-Child

    October 16, 2014 by Scudmarx

    Xin'Jin, the Void-Child is a custom champion in League of Legends.

    Chaos Portals and Void Portals are linked, causing the first champion or champion's projectile that enters either to be teleported to the other. Portals dissapear after teleporting an object, or if Xin'Jin is too far away.

    |description2 = Placing a Chaos Portal and a Void Portal within 250 units of eachother will cause the portals to annihilate eachother, triggering a void explosion which deals damage to enemies, slowing them and reducing their armour and magic resistance for 3 seconds. |leveling = 3000 |leveling2 = 50 + (10 level) |targeting=Annihilation is an innate passive. The triggered explosions are a Ground-Targeted Area of Effect centered half-way between the two…

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  • Scudmarx

    CCC6 René, the Negator

    October 4, 2014 by Scudmarx

    René, The Negator is a custom champion in League of Legends. He is inspired by Lykrast's CCC6 Competition.

    units of him.

    |targeting = Negation Zone is a point-blank area of effect aura that suppresses enemy summoner spells near him. }}

    René drains the fighting spirit of enemies within a 250-unit radius after , dealing damage based on their current health and causing them to deal reduced damage for 3 seconds. 5 Damage is dealt against lane minions, and enemies the centre will be silenced for 1.5s.

    |leveling = of current health}}

    |cooldown = |range = 625 |targeting = Winnow Spirit is a Ground-targeted Area of Effect ability. |additional = |damagetype = magic }}

    René wipes one target's mind completely clean. They will wander around aimlessly f…
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  • Scudmarx

    Alyssa the Lash

    October 4, 2014 by Scudmarx

    Alyssa, the Lash is a custom champion in League of Legends.

    Alyssa sends a pulse of pure nightmares out of her whip, dealing damage to the first enemy hit and reducing their armour and magic resistance for 5 seconds.

    |leveling =

    |cooldown = |cost = |costtype = mana |range = 800

    |targeting=Dark Strike is a collision Skill Shot. |damagetype=magic |spelleffects=true |additional = }}

    Alyssa swings her whip around herself, dealing damage and slowing all nearby enemies by 50%, and then whipping for further damage in a cone.

    |leveling =


    |cooldown = |cost = |costtype = mana |range = 350, 650 |targeting=Whipcrack is a two-hit attack combining a Point-blank Area of Effect attack with a Slow effect, and a Cone-targeted Area of Effect …

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  • Scudmarx

    Umbrage, the Unfortunate

    September 20, 2014 by Scudmarx

    Umbrage, the Unfortunate is a custom champion in League of Legends.

    Umbrage throws his sword in the air. Hopefully, it will land on a nearby enemy 2s later, dealing damage in .

    |description2 = There is a (Luck %) chance that the sword will then ricochet towards a random enemy within 400 units, dealing damage to all enemies hit and knocking them aside. If an enemy Champion is within this range they will be targeted, and Umbrage will use up 5 luck. |leveling = |leveling2 = |cooldown = |cost = 20 |costtype = mana |range = 625 |targeting=Up in the Air is an Auto-targeted, Ground-targeted Area of Effect attack that will target a random enemy in range. The Lucky effect is an Auto-targeted Linear pass-through skill shot that will prior…

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