Active: René drains the fighting spirit of enemies within a 250-unit radius after a brief pause, dealing damage based on their current health and causing them to deal reduced damage for 3 seconds. 5 × Damage is dealt against lane minions, and enemies directly in the centre will be silenced for 1.5s.
Active: René charges in the target direction, pushing all enemies hit to the end of his charge and knocking them back, and smashing through projectiles on the way. René will stop short if he tackles an enemy champion.
Active: René stamps the ground with incredible force, knocking all nearby enemies back 650 units. René also roars ferociously, inspiring all nearby ally champions with increased movement and attack speed, attack damage, ability power, health and mana regeneration, armour, and magic resistance. These bonuses last for 5 seconds.
Movement Speed Bonus: 10% / 20% / 30%
Attack Speed Bonus: 10% / 15% / 20%
Attack Damage and Ability Power Bonus: 20 / 30 / 40
Health and Mana Regeneration: 15 / 30 / 45 per second