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Cecil, The Paladin's Light is a custom champion in League of Legends.
When Cecil uses a ability in a allied champion, them grants a shield that absorbs incoming damage equal to % of maximum health)}} for 2.5 seconds.
}}Cecil uses his mace for launch a light's shine in a zone.
Allies gain health and enemies will take magic damage and slow them by 45% for 1.5 seconds. |leveling= ..
|cooldown= |cost= |costtype=Mana |range=800 }}Cecil pray of their gods for more resistances, increasing his armor & magic resist for 6 seconds.
|description2= Cecil emits a aura in a 500-range that increasing his Attack Damage & Ability Power (duration is limited for the active) |leveling= |leveling2= |cooldown= |cost= |costtype=Mana }}Cecil shots a light orb…
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S, The Guardian Time is a sketch champion in League of Legends.
S's abilities have no cost related to them, and the use of his abilities is only limited by cooldowns. Instead he uses Time as his secondary resource. S starts with 50 Time, and has a cap of 100 Time. He gains 5 Time per autoattack, but losts 10 Time to use a ability. Upon reaching 100 Time, his next ability will consume 50 Time for a enhanced effect. If he have 0 Time, is snared but untargetable while balancing the source (50). When out of combat for 10 seconds, Time resource is equilibrated (50).When S uses a skill, he's movement speed is increased by for 3 seconds.
}}S slashs of a unit enemy, dealing magic damage at impact (aplies on-hit effects).
|description2= Time Cut will …
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