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User blog:Sebaut/Cecil, The Paladin's Light

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Cecil, The Paladin's Light

Sebaut October 1, 2014 User blog:Sebaut
Champion Background Strategy Skins & Trivia
1 Growth 18 1 Growth 18
Health 390 (+100) Attack damage 42 (+4)
Health regen. 10 (+0.8) Attack speed 0.625 (+2.2%)
mana 200 (+80) Armor 21 (+2.0)
  Magic resist. 30 (+1.25)
Attack range 175 Mov. speed N/A

Cecil, The Paladin's Light is a custom champion in League of Legends.

Abilities

Protect the Freedom!
ChampionSquare

Innate: When Cecil uses a ability in a allied champion, them grants a shield that absorbs incoming damage equal to 50 / 100 / 150 / 200 / 250 (+ 4 / 7 / 10 / 13% of maximum health) for 2.5 seconds.


Release the Light!
RANGE: 800
COST: 50 / 60 / 70 / 80 / 90 Mana
COOLDOWN: 14 / 12 / 10 / 8 / 6
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Active: Cecil uses his mace for launch a light's shine in a zone. Allies gain health and enemies will take magic damage and slow them by 45% for 1.5 seconds.

  • Heal: 30 / 60 / 90 / 120 / 150 (+ 30% AP) (+ 10% current health).
  • Magic Damage: 40 / 70 / 100 / 130 / 160 (+ 25% AP) (+ 5% current health).


Defenses Already!
COST: 50 Mana
COOLDOWN: 15
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Active: Cecil pray of their gods for more resistances, increasing his armor & magic resist for 6 seconds.

  • Armor / Magic Resist: 35 / 50 / 65 / 80 / 95 (+ 15% bonus armor) (+ 10% bonus magic resistance)

Aura: Cecil emits a aura in a 500-range that increasing his Attack Damage & Ability Power (duration is limited for the active)

  • Aura AD & AP Bonus: 30 / 35 / 40 / 45 / 50 (+ 20% AP)


Help Them!
RANGE: 1000
COST: 60 Mana
COOLDOWN: 10
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Active: Cecil shots a light orb in a line, dealing magic damage and stunning the first enemy unit it hits for a duration.

  • Magic Damage: 50 / 75 / 100 / 125 / 150 (+ 35% AP)
  • Stun Duration: 0.75 / 1 / 1.25 / 1.5 / 1.75

Aura: If the orb collides with a enemy champion, creates a 350-range aura and increasing his and allied champions movement speed for 2 seconds.

  • Movement Speed: 4% / 6% / 8% / 10% / 12% (+ 1% per 100 AP)


Brace yourselfes!
RANGE: Global
COST: 100 Mana
COOLDOWN: 200 / 180 / 160
ChampionSquare

Active: After channeling for 4 seconds, Cecil grants all allied champions on the map bonus health for 12 seconds.

  • Bonus Health: 300 / 400 / 500 (+ 40% AP (+ 10% of this maximum health)