League of Legends Wiki

Comments5

S, The Guardian Time

Sebaut August 24, 2013 User blog:Sebaut

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Champion Background Strategy Skins & Trivia
1 Growth 18 1 Growth 18
Health 405 (+80) Attack damage 50 (+4)
Health regen. 6 (+0.6) Attack speed 0.654 (+2.8%)
manaless (+0) Armor 20 (+3.2)
  Magic resist. 30 (+1.25)
Attack range 125 Mov. speed N/A

S, The Guardian Time is a sketch champion in League of Legends.

Abilities

S's abilities have no cost related to them, and the use of his abilities is only limited by cooldowns. Instead he uses Time as his secondary resource. S starts with 50 Time, and has a cap of 100 Time. He gains 5 Time per autoattack, but losts 10 Time to use a ability. Upon reaching 100 Time, his next ability will consume 50 Time for a enhanced effect. If he have 0 Time, is snared but untargetable while balancing the source (50). When out of combat for 10 seconds, Time resource is equilibrated (50).

Force of Movement
ChampionSquare

Innate: When S uses a skill, he's movement speed is increased by 5 - 30 (based on level) for 3 seconds.


Time Cut
RANGE: 150
COST: 10 Time
COOLDOWN: 7 / 6 / 5 / 4 / 3
ChampionSquare

Active: S slashs of a unit enemy, dealing magic damage at impact (aplies on-hit effects).

  • Magic damage: 40 / 70 / 100 / 150 / 200 (+ 50% AP) (+ 100% AD)

Time Bonus: Time Cut will addicionally slowing enemies in a 60º cone in front of him for 3.5 seconds.

  • Slow: 30% / 35% / 40% / 45% / 50%


Sturdiness Dimensional
COST: 10 Time
COOLDOWN: 30
ChampionSquare

Pasive: S gains Armor & Magic resist.

  • Armor / Magic Resist: 10 / 15 / 20 / 25 / 30

Active: S s freed from the oppression of their enemies, retaining incoming damage for 5 seconds. He loses the ability's passive benefits while it is on cooldown. Time Bonus: Sturdiness Dimensional makes immune to all damage for a few seconds.

  • Damage Reduction: 15% / 30% / 45% / 60% / 75%
  • Duration: 1 / 1.5 / 2 / 2.5 / 3


Shot of Velocity
RANGE: 800
COST: 10 Time
COOLDOWN: 8
ChampionSquare

Active: S shots a orb of time in a line that will deal physical damage.

  • Physical Damage: 30 / 45 / 70 / 100 / 150 (+ 120% AD) (+ 40% AP)
  • Projectile Speed: 2500

Time Bonus: The missile speed is greatly increased and deals bonus damage.

  • Bonus Physical Damage: 50 / 75 / 100 / 125 / 150
  • Projectile Speed: 3200


End of Time
COOLDOWN: 150 / 130 / 100
ChampionSquare

Active: S temporarily gains attack damage, ability power, his basic attacks gains 20 time instead of 10 and stuns enemies for 1.5 second.

  • Duration: 5 / 7 / 10
  • Bonus attack damage: 25 / 40 / 55
  • Bonus ability power: 40 / 70 / 100


Also on Fandom

Random Wiki