Whenever Ozley deals damage to an enemy, he gains a stack of [Static Energy]. When Ozley has 10 stacks and takes damage from any source, he is healed by 3% / 6% / 9% of his maximum health and all stacks are lost. Additionaly his cooldown reduction is increased by 4% / 7% / 10%.
When attacking an enemy champion, he gains 2 stacks instead. Stacks can be gained from same target only once per 5 seconds.
COST: 60 / 65 / 70 / 75 / 80 mana
COOLDOWN: 12 / 11 / 10 / 9 / 8
Ozley fires bolt of electric energy which colides with first enemy hit and deals damage over 3 seconds. When the damage ends the electricity can spread to any enemy in 300 radius of the initial target, dealing additional damage.
Ozley sends out a wave of lightning dealing magic damage as it flies and slows movement speed of any enemy struck for 2 seconds. Enemies in range of 400 around Ozley are rooted instead. After first use it can be cast second time for free.