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Screw this, I like bruisers, bruisers are cool, I'm making another bruiser...
... and that's pretty much my whole reasoning here. XD
Fancy me again with another custom champion! And once again, another revisit. Meet madam Neie'Va, a possessed Demacian woman wielding some eldritch abomination from the Void (a deceptively simple sickly sword with an eyeball rolling crazily in the middle of the blade). Her flesh is a monument to pestilence, decay, and all things rot-related - her flesh sloughs off in several places, exposing the bone, rusted remains of armor and clothing cover some of her body and gangrene, boils and scabs most cover everywhere else. Her face is surprisingly intact, and you would be forgiven for seeing a beautiful red-haired woman at first. But her eyes ring with madness and a loathing for all things living. Truly, a splendid psalm of pain and blood given flesh! But is that terror and fear you spot for the merest of moments in her eyes?
As stated above, Neie is a bruiser. I'm fond of those myself - Xin Zhao, Olaf and Darius are three of my stated favourites and are infamously easy to play. There's nothing fancy about her abilties, as a result - no special interactions, no particular combos to worry about. And, of course, she gets boatloads of free stats. Hehe.
Let's get cracking, shall we?
Neie'Va– The Void Plaguebearer
Secondary Bar ManaAuthorShaw FujikawaLatest RevisionJuly 7th, 2012
Active: Neie'Va deadens the senses of a target enemy champion, slowing them for 5 seconds. While this slow lasts, they deal and take reduced damage, and the duration of all stuns, slows, taunts, fears, snares, immobilizes, blinds and silences they apply while under its effects are reduced.
Active: Neie'Va calls upon her unholy power, gaining bonus armor and magic resistance, crowd control reduction and attack damage for 10 seconds. Additionally, for each 1% of her target's missing health, the damage dealt by her basic attacks is increased by a percentage.
Attack damage bonus: 25 / 40 / 55
Armor and magic resistance bonus: 20 / 35 / 50
Crowd control reduction: 10% / 15% / 20%
Damage amp: 0.5% / 0.75% / 1% per 1% of target's missing health
From the eldritch dimension known as the Void strides Neie'Va, a putrid and revolting avatar of rot and decay. But this creature of the Void is certainly no inhuman abomination - outwardly, it appears as a young woman enslaved to the very process of decay itself. The being's true form is the deceivingly plain broadsword now clutched in its victim's necrotic hand, and it made no delay in using her own body against her to commit all manner of incomparably pestilent acts across Valoran.
Neie'Va was believed to have crossed into this world in the marshes of Kaladoun, not much more than shapeless disgusting mass. Fate would not have it so for long, however. A lone Demacian family, en route through the area on their travels, stopped to rest nearby despite the Marsh's dark reputation. The lone child of that family, a beautiful young woman by the name of Alessia Elynwe, quietly excused herself to explore the surrounding forest. It was not long before she came across the curious black form, the mere presence of which seemed to cause the greying vegetation to recede and animals to give a wide berth. She felt the faintest sense of dread mere moments before the mass lunged for her and consumed her whole. When Alessia's parents sought her many minutes later, they stared in abject horror at what had befallen their daughter, as her flesh had rotted to expose bleach-white bone and gangrene oozed from what little skin remained. In her hands was clutched the sword, and the Elynwe couple was sure that the single mad eye set into its blade was gazing at them with unconcealed contempt as Neie'Va darted forward and tore them to shreds in seconds.
Neie'Va stalked the land, consuming all life it came across in a voracious grip of pestilence, until it was eventually overcome and impressed into service by the Institute of War... and its terrified captive along with it.
"This world shall be consumed, not by gaping maws and vicious teeth, but by the maladies and sicknesses I would spread across it."
"They will beg for death!"
"More flesh, ripe for ruination."
"Such a frail and weak body."
"Their heartstrings shall be instruments in a song of decay."
"A thousand plagues upon you."
"Condemn them all to the plague."
"Decay is the harshest mistress."
"Burn my demonic visage onto their pitiful lives!"
"Spread the suffering!"
"In every sickness, a warning."
"Let flesh run like pus."
"Excellent, what's next?"
"Not even you, summoner, will be exempt."
"This world disgusts me so."
"With every step, a new malady spawns."
"This flesh is fragile, but it suits my purposes."
"Leave no being uncorrupted."
"Sometimes, she still manages to speak."
"I am sickness incarnate."
"May this world boil and fester away, like so many others before it."
"Corpses, all of you are but corpses!"
"I know, within, you tremble and cry!"
"Fool, your death will not be a gentle one."
"Not even you will live to creep, blackened, from your hole to mar the reflection of my passage."
Her sword eye rolls crazily in its socket as it carves a bloody trail through the torso of another soldier, making no distinction between flesh and steel. Before the mortal's ruined halves hit the stained flooring, she brings a half-rotted arm up to send a pulse of vile energy at another one standing some ways away. The man screams and flinches violently as his nerves rot and are destroyed in moments, his movements becoming feeble and slow.
She puts him out of his misery with a single straight lunge through his forehead. His ichor paints the walls a disturbing scarlet.
She pauses as she feels a presence suddenly make itself known behind her. Before she can make good on her desires and turn to eviscerate this annoyance, a massive wave of fire engulfs her entire body, flaying skin, bone and organs alike in burning anger. The heat ceases, and she ignores the massive waves of charred flesh already sloughing from her body in lieu of glaring at her assailant. An equally indignant blue-skinned woman in elaborate red-and-orange armoury glares back with yellow eyes.
"Your predations end now, beast," the newcomer said. The warrior curls her lip in disgust. Humans just seemed to get ever uglier by the day.
"I think not," she replies coldly. Without further waiting, she darts forward, single-mindedly focused on impaling the ugly creature on her sword. It does not disappoint, nimbly dodging the attack and landing a terrible blow into her side. Rotted flesh was dislodged and sent flying, but she did not care. What was a few inconsequential wounds to a being like her?
She arcs her sword again. The woman yet again refuses to die, slapping the sword aside with a fiery gauntlet. This time, her other clenched hand comes up, ensconced in flames, towards her head. She has the briefest of moments of concern for her own well-being before the fist meets her face with a dull crack.
Perhaps not as glorious as she hoped.
Alessia observed her body awaken lying face-up in some sort of dark room. The floor felt smooth and cold beneath her, and her senses told her vaguely of some sort of invisible barrier surrounding her – much like a prison.
She felt a rush of satisfaction that the terrifying creature that had controlled her body for its own ends might finally be put down, after so long of being forced to watch the atrocities it committed in her name. Yet a faint twinge of resignation and resentment wormed its way into her gut. Surely she did not deserve this fate.
The creature made no move to shift her body from its prostrate position. Alessia inwardly frowned as her body’s eyes slowly began to burn as they dried out. Eventually, it began to transmit pain – a feeling which while the creature might have enjoyed or ignored, caused her to reflexively blink her eyes to refresh them.
The action caught her attention immediately. She blinked her own eyes?
Trying again, her disbelief slowly filled her mind as her eyelids slid down several times more of her own accord. She was controlling her own body, again…
Eager to test out her new freedom, Alessia contorted a few muscles in her back – the feeling was almost alien to her after having gone without her own bodily control for so long, but it quickly returned to her as she experimented. Eventually, she became confident enough to haul her upper body into a sitting position, though with some difficulty.
Now in a better position, she noted with some degree of horror that her body was still very much in the same disease-ridden corpse form that it had been made into upon her possession. Bringing a hand up to stare at, she observed the flaying skin on the back of her hand with the same faint nausea one might have laying eyes on a dead comrade for the first time.
She had control of her body now, but what had become of the creature that had torn her life apart so? She looked around for any clues to her predicament, but saw nothing but inky blackness beyond the summoning platform she was trapped in.
“So, you are awake.”
Her head snapped around. A robed individual – a summoner, she recalled from her sparse memories of the Institute – had stepped into visibility, his face hidden from view. She paled.
“Where am I?”
“You are in the dungeons of the Institute of War.“
Her trepidation gave way to confusion.
“And what is to become of me here?”
“Ascertainment,” he replied. “You are a young woman with her life wholly consumed by nothing more than an ill fated encounter, and you maintain your ability to think coherently about the actions your possessor has you do.”
She let out a small, oily sigh in relief that seemed to rot the very air it mixed with.
“So, the creature is no more?”
To her dismay, the summoner shook his head.
“No. The power of the League’s rituals has managed to separate your body from its influence, but such a setup is far from permanent. It would merely occupy you again if you were to leave this platform.”
She opened her mouth to respond, but he held up a hand to silence her and continued.
“Those of the Institute have universally agreed that such a defilement of life as in your case can never be allowed to stand, but equally, it would serve to bring about unrivalled chaos to Valoran if allowed to roam free. To that end, we have decided to leave the final choice to you. You may either willingly sacrifice yourself and be destroyed along with this creature, or you may fight as one of our champions in the League of Legends to settle political disputes across Valoran while we research a possible solution for your imprisonment.”
She knew her answer before he had even finished speaking.
“I will fight for you. Though I am eager to see myself rid of this abomination, I may yet use its power against it and see that the experiences I have gained in my time with it strengthen me as a person later in my life. I thank you for this opportunity, summoner.”
He dipped his head in polite acknowledgement. “And to whom do I owe my most humble satisfaction, young woman?”
She paused. “My… my real name is Alessia Elynwe, but I do not feel that this will be appropriate given my… condition.”
He nodded sagely, raising a hand to his jaw in careful contemplation.
“This is indeed true. The information gleaned from your mind would provide a strong suggestion as to the origins of your possessor, however, and we have already established a naming convention for such creatures. I may have such one for you.” He backed off, enshrouding his body in shadow. “Welcome to the League, Neie’Va.”
And then, Alessia was alone for the briefest of moments, before the magical aura surrounding her went down, the familiar sword materialised before her and her body betrayed her yet again by grasping it out of the air as her face contorted involuntarily into one of unconcealed anger. A haunting, alien voice that reeked of contempt and derision mocked her within her head.
“The League can never defeat the Void, worm.”
Mana cost increased to 65/75/85/95/115 from 55/60/65/70/75.
Added ability icons.
Clarified tooltips on Caustic Cloud and Plaguebearer's Wrath.
Base damage component removed. Damage now purely consists of a percentage of her total attack damage.
Bonus attack damage ratio reduced to 20% from 50%.
Cooldown changed to 9/8/7/6/5 from 8 at all ranks.
Grievous Wounds duration reduced to 3 seconds from 5.
Slow effectiveness increased to 30%/35%/40%/45%/50% from 10%/20%/30%/40%/50%.
Base movement speed increased to 345 from 320.
Added lore entry.
Added League Judgement.
AD ratio reduced to 10/14/18/22/26/30 from 11/22/33/44/55/66.
Ailing Hit renamed to Ailing Strike:
Secondary effect changed to apply Grievous Wounds instead of reducing the target's damage output.
Passive lifesteal per percentage of missing health reduced to 0.1%/0.2%/0.3%/0.4%/0.5% from 0.4%/0.8%/1.2%/1.6%/2%.
Damage type changed to physical.
Mana cost increased to 65/70/75/80/85 from 55.
Range reduced to 250 from 300.
Basic attack damage amplification increased to 0.5%/0.75%/1% from 0.1%/0.2%/0.3%.
Bonus armor and magic resistance increased to 20/35/50 from 10/15/20.
Fiendish Return (Innate): Neie'Va's autoattacks grant her a shield scaling with her attack damage.
Ailing Hit: Neie'Va's next autoattack deals bonus physical damage and reduces her target's damage output by a percentage.
Putrefy: Neie'Va cripples a target to slow them and take and deal reduced damage and crowd controls for the duration.
Caustic Cloud: Neie'Va gains lifesteal based on her missing health. Additionally, activating the ability causes her to deal magic damage and reduce the armor and enemies around her.
Plaguebearer's Wrath (ultimate): Neie'Va gains armor, magic resistance and crowd control reduction. Additionally, her autoattacks deal increased damage depending on the missing health of her target.