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Maria, The Arctic Enchantress

ShininGeek December 2, 2013 User blog:ShininGeek

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1 Growth 18 1 Growth 18
Health 385 (+77) Attack damage 50 (+3.1)
Health regen. 5.7 (+0.5) Attack speed 0.625 (+2%)
Mana 275 (+63) Armor 14 (+3.5)
Mana regen. 7.2 (+0.5) Magic resist. 30 (+0)
Attack range 550 Mov. speed N/A

Maria, the Arctic Enchantress is a custom champion in League of Legends.

Abilities

Arctic Embrace
Monsoon

Maria is surrounded by a perpetual storm, dealing 10 + (1.5 × level) (+ 5% AP) magic damage to enemies within 550 units each second.


Frigid Gust
RANGE: 900
COST: 50 / 55 / 60 / 65 / 70 mana
COOLDOWN: 8 / 7 / 6 / 5 / 4
Mage Chains

Active Maria fires a gust of chilled air in a target direction, dealing magic damage to all enemies it hits, while healing all allies it hits, including Maria, for one third of the amout.

  • Magic Damage: 60 / 105 / 150 / 195 / 240 (+ 66% AP)
  • Heal: 20 / 35 / 50 / 65 / 80 (+ 22% AP)


Frozen Pathway
RANGE: 1000
COST: 80 mana
COOLDOWN: 15
Permafrost

Active Maria freezes the ground in a line in a target direction, dealing magic damage to enemies in the area. Allies on the trail are hastened while enemies are slowed.

  • Slow/ Haste: 20 / 25 / 30 / 35 / 40%
  • Magic Damage: 50 / 100 / 150 / 200 / 250 (+ 50% AP)


Frozen Prison
RANGE: 700
COST: 80 / 85 / 90 / 95 / 100 mana
COOLDOWN: 15 / 14 / 13 / 12 / 11
Pillar of Ice

Active Maria entraps an enemy in ice, dealing magic damage and stunning them for 1.5 seconds. After the stun ends, the ice shatters, dealing the same magic damage and slowing all enemies whithin 250 units for 1.5 seconds

  • Magic Damage: 35 / 55 / 75 / 95 / 115 (+35% AP)


  • Primary Target Magic Damage: 70 / 110 / 150 / 190 / 230 (+70% AP)
  • Slow: 10 / 20 / 30 / 40 / 50%


Arctic Encompassment
RANGE: Global
COST: 100 mana
COOLDOWN: 150 / 125 / 100
Glacial Storm

Active: Maria's ice storm covers a target 550 radius area for 5 seconds, damaging all enemies for three times the damage.

Passive: Maria's storm gains bonus effects.

Rank 1:Grants a 3 second shield to allies who walk in the storm. The shield cannot be obtained more than once every 10 seconds.

Rank 2:Increases AP ratio to (+10% AP)

Rank 3:Applies spell effects

  • Damage Per Second at Rank 1: 20 + (3 × level) (+10% AP)


  • Damage Per Second After Rank 2: 20 + (3 × level) (+20% AP)


  • Max Damage at Rank 1: 100 + (15 × level) (+50% AP)


  • Max Damage After Rank 2: 100 + (15 × level) (+100% AP)


  • Shield Strength: 50 / 100 / 150 (+20% AP)


Change Log:

•reduced level scaling on passive to 1.5 * level from 2 * level

•increased cooldown on E to 15/14/13/12/11 from 15/13/11/9/7

•added slow values to E :P

•increased mana costs on E to 80/85/90/95/100 from 80 at all levels

•changed first passeve ult effect from increasing range of passive by 5 * level to increasing AP ratio to 10% and switched it with shield passive

•changed ult to hitting a 500 radius area from hitting everything

•reduced ult damage to 2 * passive damage from 4 * passive damage

•increased ult damage to 3 * passive damage from 2 * passive damage

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