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|(Innate): He Gains a Default Item named “Chimera’s Heart”. It gives 1 stack per Minion Kill and 5 Stack per Champion kill(3 for Assists). For each stack present on his “Chimera’s Heart”, he Gains +7 HP, +0.75 Attack Damage, +1 Ability Power. 1/5 of Stacks is lost upon death.
It has either no Maximum cap or it’ll be just 100 Stacks( +700 HP, +75 AD and +100 AP on 100 Stacks).
|(Active): Kra’am unleashes an icy wind from his mouth, Dealing damage and slowing enemies infront of him for a short time.|
Slow Duration: 1/1.5/2/2.25/2.75 secs. Slow Percent: 25/29/32/35/39% Damage: 20/25/27/30/35 (+1.0 Attack Damage) (+0.5 Ability Power) Cool Down: 10/9/7/6/5 secs. Range: 300 Mana Cost: 40/45/50/55/60
|(Active): Kra’am leaps to a nearby spot, stunning enemies caught in the Area for 0.5 secs. Minions are inflicted with fear for 1.5 secs.|
Damage: 20/25/29/32/35 (+1.0 Ability Power) Cooldown: 15/14/13.5/13/12.5 secs. Range: 200/225/250/300/325 AOE: 150 Mana Cost: 50/55/60/65/70
|(Passive): Grants Movement Speed and reduces crowd control effects directed at him
Movement speed: 3/4/4.5/5/6% Tenacity: 10/12/15/19/25%
(Active): Removes CC/debuffs from Target Ally or Himself, Applying the removed CCs to him afterwards.
Seconds after he’ll apply the de-buff on himself: 2/2.5/3/4/5 secs Cooldown:19/17.5/16/15.5/15 secs. Mana Cost: 55/60/70/75/80
|(Passive/Active/Toggle/Stance): Kra’am shakes violently, creating an AOE Blizzard around him which blinds the enemies caught in the Area. Enemies who have been caught on Blizzard will be blinded for 1.5 secs after leaving the Area.|
Damage: 50/75/100 (+0.45 Attack Damage)(+0.45 Ability Power) Duration: 3/4/5 secs. Cooldown: 140/120/80 secs Mana Cost: 80/90/95 AOE: 250