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Darius Fix

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I thought that Darius had been a bit underpowered, and not much fun to play. Here are my ideas for little buff for him.

Darius the Hand of Noxus


HEALTH

426 (+160)

ATTACK DAMAGE

50 (+12)

HEALTH REGEN.

8.25 (+5)

ATTACK SPEED

0.679 (+7.8%)

MANA

200 (+88)

ARMOR

20 (+15)

MANA REGEN.

6 (+5)

MAGIC RES.

30 (+7)

RANGE

190

MOV. SPEED

800|}

Darius, the Hand of Noxus is a champion in League of Legends.[1]

Abilities'

Hemorrhage

Darius' basic attacks and damaging abilities cause enemies to bleed for 32 / 65 / 98 / 121 / 154 / 187 / 210 / 243 / 276 (+ 80% Bonus AD) magic damage over 5 seconds, stacking up to 5 times.

Darius gains 50% movement speed for each bleeding enemy champion.




Decimate

§ RANGE: 425

§ COOLDOWN: 9 / 8 / 7 / 6 / 5

§ COST: 40 Mana

ACTIVE: Darius deals physical damage to all nearby enemies in a circle around him.

§ RADIUS OF SHAFT: 230

§ SHAFT PHYSICAL DAMAGE: 130 / 195 / 240 / 305 / 360 (+ 105% Bonus AD)

Champions in the outer half of the ability are struck by the blade, taking 50% additional damage.

§ RADIUS OF BLADE: 230-935

§ BLADE PHYSICAL DAMAGE: 565 / 617 / 670 / 722 / 875 (+ 150% Bonus AD)




Crippling Strike

§ RANGE: 190

§ COOLDOWN: 10

§ COST: 2 / 3 / 4 / 5 / 10 Mana

ACTIVE: Darius' next basic attack deals additional damage and slows the target's movement and attack speed for 5 seconds.

Crippling Strike's base cooldown is reduced by 2 second for each stack of Hemorrhage on the target.

§ TOTAL PHYSICAL DAMAGE: 220% / 240% / 260% / 280% / 300%

§ SLOW: 45% / 50% / 55% / 60% / 65%




Apprehend

§ RANGE: 960

§ COOLDOWN: 15 / 11 / 8 / 5 / 2

§ COST: 5 Mana

PASSIVE: Darius gains armor penetration.

ACTIVE: Darius pulls in all enemies in front of him.

§ ARMOR PENETRATION: 15% / 30% / 45% / 60% / 75%




Noxian Guillotine

§ RANGE: 3800

§ COOLDOWN: 50/ 20 / 10

§ COST: 10 Mana

ACTIVE: Darius leaps to target enemy champion and strikes a lethal blow, dealing true damage.

§ TRUE DAMAGE: 450 / 710 / 970 (+ 150% Bonus AD) (+50% of his max health)

For each stack of Hemorrhage on the target, Noxian Guillotine deals an additional 20% damage.

The cooldown is refreshed if Noxian Guillotine kills the target.

§ MAXIMUM TRUE DAMAGE: 900 / 1420 / 2940 (+ 250% Bonus AD) (+150% of his max health)

I hope you aren't taking this seriously.

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