Beady's abilities have no cost related to them and their use is limited only by cooldowns. Instead, he uses Ferocity as his secondary resource.
Beady builds 1 point of Ferocity with each ability he uses on enemies, structures, or neutral monsters. Upon reaching 5 Ferocity, Beady gains the ability to cast an alternate set of abilities, which are empowered versions of his basic abilities. The two ability-sets do not share cooldowns, and his basic abilities' cooldowns will continue to count down while his empowered abilities are available. His empowered abilities have no cooldown and can be used whenever 5 Ferocity is available, though using an empowered ability consumes all 5 Ferocity.
First, I'm not that good with champion stats or ability range. I would be thankful for suggestions.
Second, please inform me if you find big mistakes in my wording. English is not my first language, but I'm trying my best.
So, yeah. Matador-style Yordle on crack, why not? The League could use more european influences and especially a spanish-flavored champ would be a nice addition. Other than that, I tried to do an assassin who profits from mindgames and terrain. He would be a great jungler, too, since his Bold Jump makes him a fast and mischievous counter-jungler and his Red Cape Dance is good for sustain in the jungle. On the other hand, he's weak to CC compared to other fighters and his kit is about getting close and personal, "flirting with death" is his theme, after all. He could do epic towerdives, but also fail them hard.
Other Custom ChumpsEdit
- August 15th, 2013: Changed primary role from fighter to assassin.
- August 15th, 2013: Released with no lore.