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Seana, the End of Light

SirAston August 29, 2013 User blog:SirAston

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Stats

1 Growth 18 1 Growth 18
Health (+0) Attack damage (+0)
Health regen. (+0) Attack speed (+0%)
Mana Armor (+0)
Mana regen.   (+0) Magic resist. (+0)
Attack range 550 Mov. speed N/A

Seana, the End of Light is a custom champion in League of Legends.

Abilities

Starless Night
ChampionSquare

Enemies affected by Seana's abilities have their shared vision removed for 1 second. Activating abilities empowers her next basic attack with Might, replacing any former Might-effect if there is one.


False Visions
RANGE: 725
COST: 70 / 80 / 90 / 100 / 110 Mana
COOLDOWN: 16 / 15 / 14 / 13 / 12
ChampionSquare

Target location is engulfed in total darkness for 3 seconds. Enemies that stay within the darkness for 2 seconds are affected by Starless Night and feared for 1.5 seconds.

  • Radius: 200 / 250 / 300 / 350 / 400

Might: Seanas next basic attack will deal additional magic damage and slow the target by 20% for 2 seconds.

  • Additional Magic Damage: 25 / 40 / 55 / 70 / 85 (+ 70% AP)


New Moon
RANGE: 625
COST: 80 / 85 / 90 / 95 / 100 Mana
COOLDOWN: 11
ChampionSquare

Target enemy is marked with "Loneliness" for 3 seconds. Enemies within 175 units of the marked enemy are knocked back away from it. Magic damage dealt to the marked enemy is increased by 5% for every minion knocked back and by 10% for every champion knocked back. Each instance of Loneliness affects enemies only once.

  • Max Bonus Damage: 10% / 20% / 30% / 40% / 50%

Might: Seanas next basic attack will deal additional magic damage. Half the dealt damage spreads to enemies within 300 range.

  • Additional Magic Damage: 25 / 40 / 55 / 70 / 85 (+ 70% AP)


Silent Black
COST: 65 Mana
COOLDOWN: 23 / 21 / 19 / 17 / 15
ChampionSquare

Seana creates a curved barrier right before her in the direction of the cursor which acts as terrain for 1 second. Enemy non-targeted abilities that hit the barrier are blocked.

Might: Seanas next basic attack will deal additional magic damage and damage dealt by the target is reduced by 15% for 2 seconds.

  • Additional Magic Damage: 25 / 40 / 55 / 70 / 85 (+ 70% AP)


Ripping the Veil
COST: 130 Mana
COOLDOWN: 110 / 95 / 80
ChampionSquare

For 1 second, Seana attempts to enter stealth, which may be delayed by up to 3.5 seconds if she takes damage before she goes invisible. As long as she is stealthed, she ignores unit collision and can move through temporary and jungle-terrain.

  • Stealth Duration: 5 / 6 / 7

Seanas next basic attack after unstealthing will deal additional magic damage that scales with target's missing health. This effect can be combined with Might.

  • Bonus Damage per % missing health: 0.75% / 1% / 1.25%


Lore

Follows. Basic gist, she's an enemy of both the Solari and Diana.

Other Custom Chumps

Please refer to my profile for more concepts and funcepts. They may be awesome. Or not. See for yourself!

Notes

First, I'm not that good with champion stats or ability range. I would be thankful for suggestions.

Second, please inform me if you find big mistakes in my wording. English is not my first language, but I'm trying my best.

Leona and Diana like the light of the Sun and the Moon, respectively? TOO BAD!

Seana is basically one possible enemy for these light-oriented champions, since she is anti-light. Is she evil? Maybe. Different ideologies doesn't make one evil, that's why Diana is perceived as a tragic hero by most players. Her lore will give an answer to that. Maybe.

Changelog

  • August 29th, 2013: Raised base bonus damage from Might-effects.
  • August 29th, 2013: Released with no Lore.

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