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So I saw another Fiora rework get suggested, and I thought I'd share my thoughts on the matter. Changes are in red
0.5% of her maximum health</span> over seconds each time she deals physical damage. Striking champions will cause this effect to stack up to 4 times. }} While Duelist is a useful passive in the laning stage, it scales very weakly into the late game. By changing the health regen to scale off maximum health rather than based on level, it allows for her to be build with more sustainability if required. By reducing the amount of time for the heal to take effect, it encourages her to remain in combat at higher levels to keep the heal working. (The current numbers would reduce the healing effect with no items, but start to increase it …
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