League of Legends Wiki


2,549 Edits since joining this wiki
August 10, 2013
0 Discussion posts
  • Slashingstrike

    is critical strike oriented and preserves on-hit effects. It encourages more dynamic playstyle and quick reactions preserving it entirely, while expanding his mastery level by giving the Master more options on how he can outplay his opponents as well as giving him some swift combos on auto attack resets.

    bonus true damage to Alpha Strike,
    Basic Attacks, both attacks on Double Strike, and
    may on basic attacks only

    Deals 200% damage against minions and monsters |targeting= Wuju Style applies fully The bonus true damage on

    • Basic Attack once
    • ' once per target and additional time on 2nd Cast' to marked target
    • ' twice on the same target as Double Strike' strike the same target twice
    • bonus crit damage enhances ability's critical strikes
    • Wuju Style cannot critical…

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  • Slashingstrike

    This is 150 Gold idea for Hunter's Potion which grands 1 charge instead of 5 and refills when slaying a monster or visiting the shop to give early game sustain to junglers


    | type = legendary

    | consume = Regenerates, based on champion level,
    85..170 ' and 55..140 '
    for duration of 12 seconds

    | passive = Potion Refills upon slaying a large monster
    or visiting the shop

    | passive2 = Slaying large monster when potion is full
    will trigger the Regenerates at no cost

    | passive3 = Maximum Charges: 1 | passive4 = Limited to 1 type of Potion | buy = 150 | sell = 50 }}

    I personally rarely find myself buying because seems kinda too expansive, delaying the finishing of the final tier jungle item which seems like waste of gold and time

    My usual start…

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  • Slashingstrike

    Annie kit update idea

    September 29, 2016 by Slashingstrike

    the Dark Child
    Kit Update Idea

    This Idea is about giving Annie more options on how she uses , which will enhance Annie's basic abilities in a different way reducing the frustration to play against a little bit by giving better counterplay as well as expanding her mastery level, which would make her more fun to play as and would be more competitive

    burst wave dealing to enemies and refunds its mana cost if it kills a unit

    |description2 = Enhancement:
    Disintegrate traves up to 1200 range, has 300 and enemies for 1 sec

    |leveling = '
    80 / 110 / 140 / 170 / 200
    |cooldown= 3 |cost=60 |costtyp=mana |range= 800 }}

    to all enemies in the area

    |description2 = Enhancement:
    Incinerate deals bonus over 3 seconds
    reducing enemies by 20% for the duration


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  • Slashingstrike

    Kritalius Striker

    August 30, 2016 by Slashingstrike

    +20% Attack Speed

    | passive = Unique +20% Unique +5% movement speed
    Unique Active [cooldown 15]
    Grands 50% movement speed and
    ignores unit collision for 3 seconds.
    Next Basic Attack will .
    Total is
    increased up to 30% based on
    Resets attack timer
    Takedown enemy champion
    refreshes the cooldown

    | buy = 3000 | sell = 2000 | code = | recipe = B. F. Sword, Zeal }}

    • +
      pretty good items so i asked myself
      what if we combine those two together?
    • on Demand
      something i was thinking for very long time

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  • Slashingstrike

    | passive = Spark (on hit):
    Basic Attacks deals bonus equals to 10 (+25% bonus Attack Speed)
    up to maximum 70 on hit.

    | passive2 = will release Energized Lightning instead of Spark

    | passive3 =Energized Lightning:
    Next basic attack will release Lightning Bolt that strikes up to 4 nearby enemies
    dealing 20 (+50% Attack Speed) as
    bonus up to
    maximum 140 .
    Extra 60 vs Monsters. | buy = 1700 | sell = 1800 | comb = 250 | code = | recipe = Brawler's Gloves, Kircheis Shard, Dagger }}

    jungle item based on .

    Does that scales primary with attack speed.
    Can and may hit nearby enemies

    1% attack speed = 1 damage
    Synchronizes well with items that has attack speed and

    • on-hit effects

    / attack speed

    attack speed based

    Ranged Attack Speed based

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