Krofarus, the caller of the spirits is a custom champion.
Krofarus is not a copy of Yorick. His play style is completely different.
Krofarus has a passive spirit, which changes form depending on which ability is used last. Each form also has different attacks, though health and actual damage, etc. will remain the same. This spirit is called an imp. Unlike with Lulu and her companion Pix, Imp is a completely independent spirit which can die. Upon the case of deaths, another ability used will instantly resummon it in that form. If no ability is used within 10 seconds, it will instantly reform. Imp's stats,other than range(425), attack speed(Which is equal to Krofarus), and speed(Which is also equal to krofarus), are always equal to 20% that of Krofarus.
COST: 60 mana
Passive:Infuse will activate the first of Imp's four evolved forms. When in the form of Infuse, it will become known as Djinn. Djinn casts a small slow upon all enemies he hits for 2.5 seconds, regardless of rank.The Area where Infuse is will also become the Area Imp spawns as Djinn at.
Djinn Slow: 2 / 4 / 6 / 8 / 10%
Active: Krofarus will proceed to infuse the land with the properties of the Void. The area will become a living entity, with health in the shape of a circle for 4 seconds, regardless of rank. At the end of the spell, if the living entity is still there, Krofarus will gain extra damage upon his next attack.
Entity Health: 100 / 200 / 300 / 400 / 500
Extra Damage upon next attack: 20% / 40% / 60% / 80% / 100%
COST: 50 mana
Passive:Fiery Energy will activate the second of Imp's four evolved forms. When in the form of Fiery Energy, it will become known as Ifrit. Ifrit causes damage over time for every one of his attacks. Ifrit shall spawn on the target hit by Fiery Energy
Damage over time (4 seconds): 10 / 20 / 30 / 40 / 50 per a second (+ 20% total AD)
Active: Fiery Energy will cause the target chosen to be stunned and take a little damage.
Stun: 1 / 1.25 / 1.5 / 1.75 / 2 seconds
Damage: 40 / 60 / 80 / 100 / 120 (+ 50% total AD)
COST: 80/75/70/65/60 mana
Passive: Super Power will activate the third of Imp's four evolved forms. When in the form of Super Power, it will become known as Marid. Marid causes armor and magic resist to be shred per each attack for 3 seconds, no limit on stacks.
Attack Speed Buff: 10 / 15 / 20 / 25 / 30% (+ 1% per every 100 AD)
Active: Krofarus becomes energized and gains a powerful buff for 4 seconds in damage and attack speed which will be replicated as well to his Marid.
Passive:Krofarus gains movement speed
Time: 2 / 4 / 6 seconds (+ 1 second per every 1500 health gained)
Passive: Ultimate Evolution will activate the fourth of Imp's four evolved forms. When in the form of Ultimate Evolution, it will be known as Angel. All the extras from the three previous abilities, the forms of Marid, Ifrit, and Djinn are given, including an extra buff, which adds 2% extra movement speed to Krofarus per a hit that Angel does for 2 seconds.
Active: Krofarus becomes a super powered being, wreaking havoc with his blows. His blows shall have the same effect as his spirits all combined much like Angel. Both Angel and Krofarus' attacks can stack with each other.