Hi everyone, I started to think about this concept when I realized Ryze was the only mage to base himself on mana. I didn't want to remove his uniqueness but I wondered, how could a mana regen based champion be?
This concept is to answer the demands of AD tank/support champion. The main item needed on this guy/girl will be Manamune, but he/she will still have some AP ratio here and there. However, since it's a tank it's not made to do lots of damage.Feel free to leave comments below. I don't mind OP or UP calls when they are supported with good arguments.
|(Innate): Lowers all of Abu's abilities cooldown by 1 seconds everytime he regains X mana.
|(Active): Abu next autoattack's range will be increased by 400 and will stun his target for 1 second.
|(Active): An AoE which hits Abu's surrending. Enemy champions hit will have X% of their mana regen stolen for 5 seconds. Additionally slows all enemy target by 40% for 3 seconds.
Cooldown: 17 seconds.
Radius: 300 units around Abu.
|(Active): Abu creates a shield on his ally or himself.
On ally cast, the shield will drastically increase the mana regen of the target.
On himself, the shield will be 50% more powerful and Abu will pulse AoE damage every 2 seconds while the shield is up. Last 6 seconds.
Cooldown: 20 seconds.
|(Passive): Abilities and basic attacks apply Static, stackable up to 3 times and last 5 seconds.
(Active): Abu detonate all Static stacks on the map. For each stack detonated, Abu deals X damage and regains X mana. Affected enemy champions are also silenced for 1 seconds.
Cooldown: 80 seconds
Note: This is an incomplete concept. The names are not final either.