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Alistar (Alternative)

TMek7 March 14, 2014 User blog:TMek7

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1 Growth 18 1 Growth 18
Health 442 (+102) Attack damage 55.03 (+3.62)
Health regen. 7.25 (+0.85) Attack speed 0.625 (+2.125%)
Mana 215 (+38) Armor 14.5 (+3.5)
Mana regen. 6.45 (+0.45) Magic resist. 30 (+1.25)
Attack range 125 (Melee) Mov. speed N/A


This is my idea on Alistar. It's my opinion and in no way meant as a replacement, I just wanted to put down a rework idea!

Abilities

Rage of the Bull

Alistar can intercept projectiles, taking the damage and CC from the projectile but stopping it from passing through.


Pulverize
RANGE: 365
COST: 70 / 80 / 90 / 100 / 110 mana
COOLDOWN: 17 / 16 / 15 / 14 / 13

Active: Alistar smashes the ground beneath him, dealing magic damage to nearby enemies and knocking them up for 1 second. Upon landing, they are stunned for 0.5 seconds.

  • Magic Damage: 60 / 105 / 150 / 195 / 240 (+6.5% bonus health)


Headbutt
RANGE: 650
COST: 70 / 80 / 90 / 100 / 110 mana
COOLDOWN: 14 / 13 / 12 / 11 / 10

Active: Alistar dashes to an enemy, dealing physical damage, stunning it for 1 sec while knocking it back 650 range.

  • Physical Damage: 55 / 110 / 165 / 220 / 275 (+9% bonus health)


Triumphant Roar
RANGE: 575
COST: 35 / 45 / 55 / 65 / 75 mana
COOLDOWN: 12

Active: Alistar heals himself, with nearby allies healing for half that amount. Triumphant Roar's cooldown is reduced by 2 seconds whenever a nearby enemy unit dies.

  • Champion Heal: 60 / 80 / 100 / 120 / 140 (+2.5% bonus health)
  • Minion Heal: 30 / 40 / 50 / 60 / 70 (+1.25% bonus health)


Unbreakable Will
COST: 100 / 110 / 120 mana
COOLDOWN: 120 / 105 / 90

Active: Alistar roars, removing all crowd control effects on himself. For 10 seconds afterwards, he gains bonus attack damage and takes reduced physical and magic damage. Allies in a 625 range transfer 50% of the damage received onto Alistar.

  • Attack Damage: 60 / 70 / 80
  • Damage Reduction: 50 / 60 / 70%


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