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Durable Warrior (Innate): While below 20% of his health Dorth reduces damage taken by 50% for 5 seconds. If he does not die during this time, he will restore 20% of his health and 20% of his mana.
Reckless Strike (Q): Dorth swings his swords in a direction firing a piercing shockwave that deals damage to enemies it passes through. The shockwave knocks aside minions and monsters. It stops upon colliding with an enemy champion. Minions take reduced damage.
Cost: 50 mana
AoE radius: 275
Cooldown: 10 seconds
Magic Damage: 65/80/95/110/125 (+60% of attack damage) (+20% of ability power)
Damage to minions: 45/60/75/90/115 (+40% of attack damage) (+15% of ability power)
Souleater Blades (W):
Passive: Dorth gains bonus maximum health for every enemy unit slain with Souleater Blades. Health gains from champion kills are tripled.
Active: Dorth cleaves a target enemy unit, healing for a percentage of damage dealt.
Cost: 60 mana
Cooldown: 14/13/12/11/10 seconds
Physical Damage: 30/36/42/48/54 (+70% of attack damage)
Bonus Health per kill: 2/2.5/3/3.5/4
Heal from damage ratio: 50/55/60/65/70 % (+1% per 40 ability power)
Swoop Rush (E): Dorths next auto attack will cause him to leap to his target and slow its movement speed for 2 seconds.
Cost: 55 mana
Cooldown: 14 seconds
Slow: 16/20/24/28/32 %
AoE radius: 225
Vengeful Menace (R): Dorth unleashes rage within him for 8 seconds. During this time Dorths basic attacks deal 1% increased damage per 5/4.5/4% of his health missing. Also, his abilities have additional effects.
Reckless Strike: Reckless strike will benefit from damage increase from Vengeful Menace and will hit all enemies near the targe.
Souleater Blades: Dorth gains 2% attack speed per 1% of his missing health for next 3 attacks and Souleater Blades will have 4 seconds reduced cooldown.
Swoop Rush: Swoop Rush will slow all enemies near the target for 3 seconds and the target enemy will bleed for 45% of damage taken over 3 seconds.