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Malfunction, the Virus

TeamS5 October 6, 2013 User blog:TeamS5
{{User:Emptylord/Template:Rework}}

{{C-top}} {{custom champion info|Viktor}}

'''{{fullname|Malfunction}}, {{data Malfunction|pst2|title}}''' is an uncomplete[[champion]] in [[League of Legends]]. Something to note is that I used Viktor's page, so some stuff is weird. I will enjoy all comments.




== Abilities ==

{{Ability frame|I|

{{Ability info

|name = Nano-Bots

|icon = Evolving Technology.jpg

|description=Malfunction has 1/2/3 robots circling him at all times. These bots will attack nearby enemies, prioritizing champions, only when in combat. They do {{pp||6|9|12|15|18|21 (+15% AP) }} damage each. Upon dying, Malfunction silences all nearby enemies for 2/3/4 seconds.




}}

}}




{{Ability frame|Q|

{{Ability info

|name = Power Blast

|icon = 

|description = {{sbc|Active:}} Malfunction causes all bots to aggro on the same enemy, shooting plasma bolts then focusing them.

|leveling = {{lc|Magic Damage}} {{ap|75|}} {{as|(+ 70% AP)}}

|range = 600

|cooldown = {{ap|9|8|7|6|5}}

|cost = {{ap|45|50|55|60|65}}

|costtype = mana

}}

<br>




}}

|{{User:Emptylord/Template:Ability2

|targeting=Power Blast is a single target nuke that damages an enemy, then causes his robots to automatically focus attacking that enemy.

|damagetype=magic

|spelleffects=single target

|onhiteffects=

|spellshield=Will block the damage but will not stop the aggro.

|video=Viktor Qvideo

}}

}}




{{Ability frame|W|

{{Ability info

|name = Gravity Field

|icon = Gravity Field.jpg

|description  = {{sbc|Active:}} Viktor conjures a gravitational imprisonment device in an area near him, slowing all enemies that pass above it for 4.25 seconds. Whilst under its effect, enemies generate stacks every {{fd|0.5}} seconds; at 3 stacks the target will be stunned for {{fd|1.5}} seconds.

|leveling = {{lc|Slow}} {{ap|28|32|36|40|44%}}

|range = 625 ({{ap|812.5}} if upgraded)

|cooldown = {{ap|17|16|15|14|13}}

|cost = 65

|costtype = mana 

}}

<br>

{{Ability info

|name = Augment: Gravity

|icon = Augment-Gravity.jpg

|description  = The item now grants him +3 ability power per level, +200 mana, +10% cooldown reduction and +5 mana regeneration per 5 seconds. Also, Gravity Field's cast range is increased by 30%.

}}

|{{User:Emptylord/Template:Ability2

|targeting= Gravity Field is a [[area of effect|ground-targeted, persistent area of effect]] that [[slows]] and [[stuns]] enemies within.

|spelleffects=

|onhiteffects=

|spellshield=Will block the stun upon reaching 3 stacks.

|additional=<br>

* If an enemy is stunned but remains in the field after it wears off, they will begin accumulating stacks again.

** Each enemy unit can only be targeted for a stun once per cast of Gravity Field.

* The slow is not increased by additional stacks of Gravity Field's debuff.

* Slows will linger for 0.25 seconds after leaving the marked area.

* Gravity Field will remain active if Viktor dies.

* Gravity Field's animation can be seen by both teams through Fog of War.

|video=Viktor Wvideo

}}

}}




{{Ability frame|E|

{{Ability info

|name = Death Ray

|icon = Death Ray.jpg

|description = {{sbc|Active:}} Viktor uses his robotic arm to fire a 500-unit length laser beam across the field in a chosen path, dealing magic damage to every enemy it hits.

|leveling = {{lc|Magic Damage}} {{ap|70|115|160|205|250}} {{as|(+ 70% AP)}}

|range = 540

|cooldown = {{ap|13|12|11|10|9}}

|cost = {{ap|70|80|90|100|110}}

|costtype = mana

}}

<br>

{{Ability info

|name = Augment: Death

|icon = Augment-Death.jpg

|description = The item now grants him +3 ability power per level and +45 ability power. Also, Death Ray sets fire to enemies, dealing 30% additional magic damage over 4 seconds.

|leveling = {{lc|Additional Burn Damage}} {{ap|21|34.5|48|61.5|75}} {{as|(+ 21% AP)}}

{{lc|Total Magic Damage}} {{ap|91|149.5|208|266.5|325}} {{As|(+ 91% AP)}}

}}

|{{User:Emptylord/Template:Ability2

|targeting=Death Ray is a [[skillshot|linear, pass-through, vector skillshot]].

|damagetype=magic

|spelleffects=Area of effect

|onhiteffects=

|spellshield=Will block the ability.

|additional=<br>

* The damage over time can be removed with [[Quicksilver]].

* Death Ray has no cast time and Viktor may freely act while the ray is travelling.

* Sight is granted in a small area around the beam while it travels.

* If Viktor dies while he is firing the beam it will become interrupted and deal damage up to the location where it was in the moment Viktor died.

** The augmented damage over time is unaffected by this if it has already been applied.

|video=Viktor Evideo

}}

}}




{{Ability frame|R|

{{Ability info

|name = Chaos Storm

|icon = Chaos Storm.jpg

|description = {{sbc|Active:}} Viktor conjures a chaos storm at the target location, dealing magic damage and silencing enemies in the area for 0.5 seconds. The storm cloud remains for 7 seconds afterwards, dealing magic damage to nearby enemies.




While the storm is active Viktor can re-activate Chaos Storm to move it to the cursor's location, with the storm moving faster the closer it is to Viktor.

|leveling = {{lc|Initial Magic Damage}} {{ap|150|250|350}} {{as|(+ 55% AP)}}

{{lc|Magic Damage Per Second}} {{ap|40|60|80}} {{as|(+ 24% AP)}}

{{lc|Total Magic Damage}} {{ap|430|670|910}} {{as|(+ 223% AP)}}

|range = 700

|cooldown = 120

|cost = {{ap|125|175|225}}

|costtype = mana

}}

|{{User:Emptylord/Template:Ability2

|targeting=Chaos Storm is a [[area of effect|ground targeted area of effect]] ability that damages and [[silence|silences]]. It then becomes a [[pet|controllable entity]] that deals area of effect damage.

|damagetype=magic

|spelleffects=area of effect

|onhiteffects=

|spellshield=Will block the activation of the ability, but not the storm's damage.

|additional=<br>

* Chaos Storm can be controlled by Alt + Right-Click or by pressing the R button (default hotkeys). It can be commanded to move toward locations or enemy champions (it will continue to follow the chosen enemy champion unless commanded otherwise).

* If Viktor is affected by hard-CC he cannot issue new commands to the storm.

* If the champion the storm is currently following enters [[stealth]], the storm will continue to follow them, effectively giving away their position. 

* The storm grants sight around its position for the full duration.

* Including the initial damage, Chaos Storm deals 8 instance of damage. 

* Chaos Storm remains active and continues to deal damage if Viktor dies before the storm ends. 

** When Viktor dies, the storm immediately stops moving and cannot be subsequently redirected. 

* Probable Bug: If Chaos Storm is summoned in a brush where the enemy has no vision, it will remain invisible to the enemy team for its duration even if it is redirected out of the bush. This may be a bug.

** Aside from when the bug occurs, the Chaos Storm will be visible to enemies for its duration even if it enters a brush or the fog of war. 

|video=Viktor Rvideo

}}

}}







== References ==

{{reflist}}

{{C-bot}}







[[cs:Viktor]]

[[de:Viktor]]

[[fr:Viktor]]

[[pl:Viktor]]

[[zh:维克托]]
 

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