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Khan, The Last Valkyrie

Tekar13 December 11, 2014 User blog:Tekar13
1 Growth 18 1 Growth 18
Health 380 (+80) 1740 Attack damage 53 (+3.6) 114.2
Health regen. 9 (+1.2) 29.4 Attack speed 0.75 (+2.9%) 50.1%
Energy 200 Armor 18 (+2.7) 63.9
Energy regen. 50 Magic resist. 32.1 (+1.25) 53.4
Attack range 175 Mov. speed 350

Abilities

Master In Combat / Prepared Attack
ChampionSquare

Master In Combat: Khan has 20 / 25 / 30 / 35% chance on-being hit to fight back (40 / 50 / 60 / 70% if is attacked by a neutral moster), inmediatly striking her enemy with a basic attack that deals 20 / 35 / 50 / 65% of her attack damage if it's within her attack range. Master In Combat's strike applies on-hit effects, but cannot critically strike ,this effect cannot occur more than once per second.

If a ranged attack triggers Master In Combat outside Khan's attack range, Khan instead gets 5 / 7.5 / 10 / 12.5% increased movement speed for 1 / 1.5 / 2 / 2.5 second, this effect can not occur more than once every 4 / 3 / 2 / 1 seconds.

Prepared Attack: After five basic attacks or ability casts, Khan's next basic ability gains a bonus effect.

Ability Details


Voracious Spin
RANGE: 500
COST: 45 Energy
COOLDOWN: 6 / 5.5 / 5 / 4.5 / 4
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Active: On Khan next basic attack within the next 4 seconds she will turns her spear around herself twice, dealing physical damage with each turn;

If an enemy is hit by both strikes this enemy gets the Spear Mark for 5 seconds. Neutral monsters receive 50% increased damage. Khan's basic attacks will reduce by half second the ability cooldown .

  • Bonus Physical Damage: 20 / 35 / 50 / 65 / 80 (+ 25% AD)
  • Total Bonus Damage: 40 / 70 / 100 / 130 / 160 (+ 50% AD)

Spear Mark: Khan's next basic attack against the marked enemy will ignore 35% of the enemy armor and heal her for 5 - 46 (based on level) health.

Prepared Attack: Voracious Spin will cause an additional spin, causing 50% damage and Slow icon slowing all enemies stroke by 35% for a few seconds.

  • Additional Damage: 10 / 17.5 / 25 / 32.5 / 40 (+12.5 % AD)
  • Max. Damage: 50 / 87.5 / 125 / 162.5 / 200 (+ 62.5% AD)
  • Slow Duration: 0.5 / 1 / 1.5 / 2 / 2.5
Ability Details


Battle Fervor
COST: 100 Energy
COOLDOWN: 15
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Passive: Khan gains bonus life steal.

  • Life steal: 2 / 4 / 6 / 8 / 10%

Active: Khan regenerates a percentage of her missing health for 5 seconds.

  • Heal: 10 / 14 / 18 / 22 / 26% of missing health

Prepared Attack: Khan attack speed is increased for the duration of Battle Fervor.

  • Bonus attack speed: 10 / 15 / 20 / 25 / 30%
Ability Details


Aerial Lunge
RANGE: 800
COST: 80 Energy
COOLDOWN: 12
ChampionSquare

Active: After a 0.5 seconds delay, Khan lunges into a selected area, dealing physical damage within 400-range, and Airborne icon knocking up enemies for 0.5 seconds.

The landing area burns for 5 seconds afterwards, dealing magic damage each second to enemies inside.

  • Physical Damage: 70 / 100 / 130 / 160 / 190 (+ 50% AP)
  • Magic Damage Per Second: 10 / 20 / 30 / 40 / 50 (+ 12% AD)
  • Total Magic Damage: 50 / 100 / 150 / 200 / 250 (+ 60% AD)

Prepared Attack: Enemy units within Aerial Lunge's burning area receive increased damage from Khan.

  • Damage Increase: 10 / 12.5 / 15 / 17.5 / 20%
Ability Details


Overwhelming Advantage
RANGE: 1000
COOLDOWN: 120 / 90 / 60
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Passive: Khan gains bonus armor and magic resist for each enemy champion nearby.

  • Bonus Resistances Per Champion: 4 / 6 / 8

First Cast: Khan creates a shockwave that Airborne icon draws near all nearby enemies to Khan , then gaining bonus attack speed for 9 seconds. Overwhelming Adantage's Second Cast can be reactivated within the next 9 seconds.

  • Attack Speed: 20 / 35 / 50%

Second Cast: : Khan releases a wave of magical flames around herself, dealing magic damage equal to a percentage of enemies' maximum health. Overwhelming Advantage's damage is increased by 5% for each champion hit by the First Cast.

  • Magic Damage: 5 / 7.5 / 10% (+ 2% per 100 Bonus AD) of enemies' max. health
  • Max. Magic Damage: 6.25 / 9.375 / 12.5% (+ 2.5% per 100 Bonus AD) of enemies' max. health
Ability Details


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