Master In Combat:Khan has 20 / 25 / 30 / 35% chance on-being hit to fight back (40 / 50 / 60 / 70% if is attacked by a neutral moster), inmediatly striking her enemy with a basic attack that deals 20 / 35 / 50 / 65% of her attack damage if it's within her attack range. Master In Combat's strike applies on-hit effects, but cannot critically strike ,this effect cannot occur more than once per second.
If a ranged attack triggers Master In Combat outside Khan'sattack range, Khan instead gets 5 / 7.5 / 10 / 12.5% increased movement speed for 1 / 1.5 / 2 / 2.5 second, this effect can not occur more than once every 4 / 3 / 2 / 1 seconds.
Prepared Attack: After five basic attacks or ability casts, Khan's next basic ability gains a bonus effect.
COST: 45 Energy
COOLDOWN: 6 / 5.5 / 5 / 4.5 / 4
Active: On Khan next basic attack within the next 4 seconds she will turns her spear around herself twice, dealing physical damage with each turn;
If an enemy is hit by both strikes this enemy gets the Spear Mark for 5 seconds. Neutral monsters receive 50% increased damage. Khan's basic attacks will reduce by half second the ability cooldown .
First Cast:Khan creates a shockwave that draws near all nearby enemies to Khan , then gaining bonus attack speed for 9 seconds. Overwhelming Adantage'sSecond Cast can be reactivated within the next 9 seconds.
Attack Speed:20 / 35 / 50%
Second Cast: : Khan releases a wave of magical flames around herself, dealing magic damage equal to a percentage of enemies' maximum health. Overwhelming Advantage's damage is increased by 5% for each champion hit by the First Cast.
Magic Damage:5 / 7.5 / 10% (+ 2% per 100 Bonus AD) of enemies' max. health
Max. Magic Damage:6.25 / 9.375 / 12.5% (+ 2.5% per 100 Bonus AD) of enemies' max. health