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Chepal, Master of Water

Temluis June 15, 2013 User blog:Temluis
1 Growth 18 1 Growth 18
Health 442 (+102) Attack damage 54.5 (+3.375)
Health regen. 7.5 (+0.85) Attack speed 0.638 (+3%)
Mana 240 (+40) Armor 18 (+3.5)
Mana regen. 7.0 (+0.75) Magic resist. 30 (+1.25)
Attack range 175 Mov. speed N/A
Chepal, Master of Water is a custom champion in League of Legends.

Abilities

  • Because of their abilities, chepal becomes more dangerous according more closer you are to the enemy.
Water Whip
ChampionSquare

 Every 20 seconds Chepals next basic attack dealt 15 + (7 x level) (+50% AD) additional physical damage. Additionally he gais 300 extra range and bring the affected enemy to him. Basic attacks reduced by 1 second the cooldown of water whip.


  • The affected enemy is dragged to where  are Chepal.
  • The animation is according with his attack speed.


Crude Impact
RANGE: 900
COST: 80 Mana
COOLDOWN: 15 / 14 / 13 / 12 / 11
ChampionSquare

Active: Chepal throws of his hands 12 darts of ice in a 50 ° cone, dealing magic damage to enemy units. The darts can hit the same target but dealing 10% less base damage per dart to a minimum of 10% of base damage.

  • Darts magic damage: 30 / 40 / 50 / 60 / 70 (+ 60% AD) (+50% AP)


  • Maximum base magic damage on same target: 171 / 228 / 285 / 342 / 399

If Frost Breastplate is active, the darts will by explode on enemy contact, dealing 10% of the total damage in a radius of 50.

  • Maximum magic damage on same target: 207 / 276 / 345 / 414 / 483 (+ 132% AD) (+ 110% AP)





Purify
RANGE: 150
COST: 90 Mana
COOLDOWN: 20 / 18 / 16 / 14 / 12
ChampionSquare

Active: Chepal covered with water to nearby allies, restoring health a fixed amount plus 15% of their bonus health and removing any debuff. Every basic attack (On him or dealing) reduced 0.5 seconds to the cooldown.

  • Total Healing: 90 / 120 / 150 / 180 / 210 (+15% of bonus health)




 Frost Breastplate
RANGE: On self
COST:  80 / 85 / 90 / 95 / 100 Mana
COOLDOWN: 22 / 20 / 18 / 16 / 14
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Passive: Due to its protection of water , basic attacks enemies try -15% damage and -25% if a critical strike.

  • Magic Damage: 70 / 100 / 130 / 160 / 190 (+ 60% AP)

Active: Chepal generates a robust ice breastplate, increasing their armor and magic resistance by a fixed amount plus 3% of his missing health for 4 seconds. Enemies with in a 125  radius area receive magic damage and are stunned for 1 second.

  • Bonus armor and magic resist: 20 / 45 / 60 / 75 / 90 (+3% of his missing health)


  • The bonus scaling of armor and magic resist dont increased when the effect is active.
 Rain Hail
RANGE: 500
COST: 120
COOLDOWN: 120 / 105 / 90
ChampionSquare

Active: Chepal unleashes a powerful hail storm around him, trying to magic damage and  reduced movement and attack speed for 5 seconds. The effect is more powerful according to the position of the enemies in the damage area, to a maximum of 150% and 100% near the edge.

  • Magic Damage: 150 / 220 / 290 to 225 / 330 / 435 (+ 80% to 120% AP)


  • Attack and movement speed reduction: 10% / 15% / 20% to 15% / 20% / 25%


  • The slow effect don't stack, but is refreshing on every application.
  • The potency of the slow don't refreshing if not the same.
  • The slows don't replaces the others if  are more potent.

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