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1 Growth 18 1 Growth 18
Health 421 (+ 80) Attack damage (+0)
Health regen. 8.0 (+ 0.6) Attack speed 0.694 (+ 3%)
Health (+0) Armor 19 (+ 3.5)
  Magic resist. 30 (+ 1.25)
Attack range 175 Mov. speed N/A

Mordekaiser, the Master of Metal is a champion in League of Legends.

Abilities[]

Iron Man

Iron Man

A percentage of the damage dealt from abilities and basic attacks is converted into a temporary absorption shield. Shield generation is only half as effective against minions and monsters.

Percentage from abilities: 20 / 25 / 30%

Percentage from auto attacks: 10 / 12.5 / 15%

When Mordekaiser leaving the combat, the shield decays by 3% per second to restore the same amount on health. Maximum shield strength is 90 + (30 × level) + 15% bonus health.

Info
  • Morderkaiser's auto attacks gains shield from all structures.
  • Mordekaiser don't gains shield from auto attacks if they are dodged Counter Strike Counter Strike, reflected Riposte Riposte, blocked Aegis Protection Aegis Protection and Blind.
  • Mordekaiser's abilities don't gains shield against spell shields and absortion shields.
  • The actual strenght of the shield can increased with Creeping Death Creeping Death
  • The health restore can by increased with Creeping Death Creeping Death or similar effect.


Mace of Spades

Mace of Spades

Mordekaiser enhances his next attack, converting it to deal magic damage. He swings his mace with such force that it echoes out, increased his attack range and striking up to 5 additional nearby targets.


If the target is alone, the ability stuns for 1 second and deals 2% more damage per 1% of the target's missing health.

Only if a target is damaged the cost of the ability is equal to 20% of the total damage.

  • Total Magic Damage: 20 / 45 / 70 / 95 / 120 (+ 110% Bonus AD) (+ 50% AP)

Info
  • Mace of Spades has no cast time.


Creeping Death

Creeping Death

Passive: Moderkaiser's armor is covered with spikes and blades, that return a percentage from auto attacks, in magic damage. This don't works if Mordekaiser true health don't affects.

  • Percentage Return: 10 / 12.5 / 15 / 17.5 / 20%

Active: Mordekaiser creates a protective cloud of metal shards to surround an ally unit or himself for 6 seconds, increasing the target's armor and magic resistance, reduces the half amount for enemies, and deal magic damage within 250 range.


If the effect is placed on Mordekaiser, he will lost the passive effect but increases absorption shields and healing effects by a percentage.

  • Initial Magic Damage: 40 / 80 / 120 / 160 / 200 (+ 50% AP)
  • Magic damage per second: 20 / 35 / 50 / 65 / 80 (+ 20% AP)
  • Bonus Armor: 10 / 15 / 20 / 25 / 30 ( +20% Mordekaiser's bonus armor)
  • Bonus Magic Resistance: 10 / 15 / 20 / 25 / 30 (+ 20% Mordekaiser's bonus magic resistance)
  • Absorption Shield Increase: 10 / 20 / 30 / 40 / 50%
  • Healing Effects Increase: 10 / 12.5 / 15 / 17.5 / 20%

Info
  • The skill does not interrupt the movement.


Siphon of Destruction

Siphon of Destruction

Mordekaiser creating a lethal siphon that extend in a cone, applying a mark and dealing magic damage to enemies. The mark causes on the next siphon will slows for 2 seconds and deals 20% aditional damage.

  • Magic Damage: 70 / 115 / 160 / 205 / 250 (+ 60% AP)
  • Magic damage Increase: 84 / 138 / 182 / 241 / 300 (+ 72% AP)
  • Slow: 30 / 35 / 40 / 45 / 50%

Info
  • Missile speed: 1300
  • Cone angle: 35°
  • Siphon of Destruction does not interrupt the movement.


Children of the Grave

Children of the Grave

Mordekaiser becomes untargetable for 0.75 seconds and teleports to the target enemy champion. Upon arrival, deals magic damage to a target enemy champion and curses it for 10 seconds, dealing additional magic damage over time and healing himself for the damage done.

Enemies that are around the target receive 80% of the damage dealt.

If the target dies while under the effect of the curse, their soul is enslaved as a controllable ghost and will follow Mordekaiser for 30 seconds. The Ghost cannot use any active skills or items and deals magic damage with its basic attacks.

  • Flat Total Magic Damage: 150 / 225 / 300
  • Percentage Total Magic Damage: 25 / 30 / 35% (+4% per 100 AP) target's current health

Info
  • Radius Area. 200


Patch history[]

June 13, 2014, 08:25 PM

  • Iron Man Iron Man:
    • Shield generation from abilities changed to 20 / 25 / 30% from 30% in all ranks.
    • Shield generation from auto attacks changed to 10 / 12.5 / 15% from 15% in all ranks.
  • Mace of Spades Mace of Spades:
    • Cost changed now only cost health equal to 20% of the total damage if the skill will damage an enemy.
  • Creeping Death Creeping Death
    • Now cost 5% of Mordekaiser's current health insteand of flat amount.
  • Children of the Grave Children of the Grave:
    • New effect, Mordekaiser becomes untargetable for 0.75 seconds and teleports to an target enemy champion.
    • New effect, all enemies that are around the target receive 80% of the damage dealt.
    • Now deals 150 / 225 / 300 of magic damage plus a percentage of the target's CURRENT Health insteand of maximum health.
    • No longers every 3 skill of Mordekaiser on the target ignores magic resistance.

January 28, 2014, 02:49 PM

  • Creeping Death Creeping Death:
    • Damage retuned lowered to 10 / 12.5 / 15 / 17.5 / 20% from 10 / 15 / 20 / 25 / 30%.
  • Siphon of Destruction Siphon of Destruction:
    • No longer ignores magic resist.
    • Now slows by 10 / 15 / 20 / 25 / 30% for the next 2 seconds.
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