1 Growth 18 1 Growth 18
Health 440 (+90) Attack damage (+0)
Health regen. 6 (+0.5) Attack speed 0.655 (+2.3%)
Mana 230 (+45) Armor 35 (+3)
Mana regen. 7 (+0.6) Magic resist. 40
Attack range Melee role 150 Mov. speed 330

Thaddeus, the Glorious Cavalry is a custom champion in League of Legends (Trombe is his horse) Apologies if this doesn't quite work. I'm not exactly great with my jungling yet, though I decided to try my hand at a custom jungler (note: the urge to name his ult Tatsumaki Zankantou was there)

Abilities

Lead the Charge
[[File:I .png|64px|link=]]

Thaddeus' active abilities have a secondary cast range, equal to 250 / 350 / 450. If the ability is cast between the main and secondary ranges, Trombe will charge at the target before activating the ability, gaining 50 movement speed, ignoring unit collision and gaining a secondary effect. The charge can be interrupted, and if Thaddeus cannot activate his ability within 5 seconds, it will go into half-length cooldown.



Stampede
RANGE: 250 / 350 / 450
COST: 40 / 40 / 35 / 35 / 30 mana
COOLDOWN: 13
[[File:Q .png|64px|link=]]

Active: Thaddeus charges forward in a straight line of 350 distance, dealing physical damage to all targets hit.

  • Damage: 30 / 60 / 90 / 120 / 150

Lead the Charge: Enemies hit by Thaddeus' charge are knocked away.



Powered Edge
RANGE: 150 (400 / 500 / 600)
COST: 60 mana
COOLDOWN: 3 / 6 / 19 / 12 / 15
[[File:W .png|64px|link=]]

Active: Thaddeus deals damage to a single target and heals from that damage.

  • Damage: 300 (+1.0 AD)
  • Heal: 10% / 20% / 30% / 40% / 50%

Lead the Charge: Thaddeus' attack swings in an arc, dealing the ability's effect to all targets hit.

  • Cone Angle: 60º



Fast as the Wind
COST: 150 mana
COOLDOWN: 28 / 26 / 24 / 22 / 20
[[File:E .png|64px|link=]]

Active: Thaddeus urges Trombe onward, gaining movement speed and granting immunity for a few seconds from up to:

  • Four Auto-Attacks
  • Two Turret Attacks
  • One Single-Target Ability

  • Movement Speed: 15 / 20 / 25 / 30 / 35
  • Immunity Duration: 2 / 2 / 3 / 4 / 5
  • Weakness Duration: 2.5 / 2 / 1.5 / 1 / 1

After this duration has run its course, Thaddeus and Trombe will require time to recover, losing movement speed and doubling all incoming damage before it is reduced by armor or magic resist. He does not lose movement speed if he kills a champion while Fast as the Wind is active.



Leap, Trombe!
RANGE: 500 / (750 / 850 / 950)
COST: 180 / 150 / 120 mana
COOLDOWN: 100 / 90 / 80
[[File:R .png|64px|link=]]

Active: Thaddeus and Trombe leap at a target champion, attempting to execute them upon landing. If he succeeds in killing the target, surrounding enemies will be feared.

  • Damage: 200 / 300 / 400 (+0.7 bonus AD)
  • Bonus Damage: 20% / 30% / 40%
  • Fear Duration: 1 / 1.5 / 2

Lead the Charge: Thaddeus will deal additional damage to the target.


Quotes

Upon Selection
  • "Lead us to victory!"
Movement
  • "Charge onwards."
  • "With me, Trombe."
  • "We will comply."
  • "For Demacia."
  • "With my partner."
  • "Lead the way."
Attacking
  • "CHARGE!"
  • "Come, Trombe!"
  • "By my blade!"
  • "This battle is mine!"
Joke
After speaking, Thaddeus is thrown off by Trombe.
  • "All this battling, and you think I'm simply horsing arou--- TROMBE!"
  • "Keep watching, and I might have to charge you for i--- steady on, boy!"
Taunt
  • "Don't get underfoot, and you might live to see tomorrow."
  • "I'll be a cloud of dust by the time you realize I was there."
Upon Killing Sejuani Sejuani
  • "Size isn't everything, Bristle!"
Upon Killing Hecarim Hecarim
  • "Bah, that's not a horse. This is a horse."
When Using Fast as the Wind
  • "Run as fast as your name, Trombe!"