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Spazz, the Maniac

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Spazz, the Maniac

Abilities

Molecular Equalizer
ChampionSquare

Spazz converts his bonus attack speed, mutiplied by 100, to movement speed and his movement speed to bonus attack speed. Does not stack upon itself

  • Attack speed%: 30%
  • Movement speed%: 5%


Flash dash
RANGE: 400
COST: 45 mana
COOLDOWN: 6
ChampionSquare

Active: Spazz quickly dashes in the target direction dealing damage to enemies he passes through and slowing them down.

  • Magic damage: 50 / 80 / 110 / 140 / 170 (+ 40% AP)
  • Slow: 30%
  • Slow Duration: 1 / 1.25 / 1.5 / 1.75 / 2 seconds


Phase shift
COST: 135 mana
COOLDOWN: 25
ChampionSquare

Active: Spazz shifts his body to dodge autoattacks by champions to him for a short time or after a certain amount of instances. Spazz may dodge one spell but this will consume all instances and time on his ability.

  • Instances: 1 / 2 / 3 / 4 / 5
  • Length: 1 / 2 / 2 / 3 / 3 seconds


Progressive strikes
ChampionSquare

Passive: Spazz passively increases his attack speed with each hit on an enemy unit up to a cap, then performing a strong attack after a set number of attacks. Passive buff lasting 5 seconds.

  • Attack speed per hit: 5% / 6% / 7% / 8% / 9%
  • Attack damage: 20 / 30 / 40 / 50 / 60 (+ 100% AD)
  • Maximum hits: 5
  • Attack Speed Cap: 30% / 35% / 40% / 45% / 50%


Mach Speed
RANGE: 6000
COST: 250 mana
COOLDOWN: 240
ChampionSquare

Active: Spazz prepares himself then sprints towards target enemy champion. Upon arrival he then stuns his target and slows nearby enemies dealing damage in an area.

  • Magical Damage: 100 / 225 / 350 (+ 50% AP)
  • Stun: 1 / 2 / 3


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