Lucifer, the Dark Shepherd is a champion idea by ThePianoJerk.
PASSIVE: Unholy Flock
Upon killing an enemy champion, Lucifer absorbs their life force, permanently granting him 2 armor and 2 Magic Resist. Additionally, Lucifer is healed by 3% of his maximum health every time he kills a minion or small monster, 7% for large monsters, and 15% for epic monsters and champions.
Lucifer's next basic attack will deal bonus attack damage and slow the target by 25% for 1.5 seconds. The damage passes through the target in a straight line for 300 range, dealing the same damage to all enemies hit.
|leveling = |cooldown = |cost = 5% |costtype = current health |range = 125 }}This ability's damage is increased by 10 for every champion killed.
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