Lucifer, the Dark Shepherd is a champion idea by ThePianoJerk.
PASSIVE: Unholy Flock
Upon killing an enemy champion, Lucifer absorbs their life force, permanently granting him 2 armor and 2 Magic Resist. Additionally, Lucifer is healed by 3% of his maximum health every time he kills a minion or small monster, 7% for large monsters, and 15% for epic monsters and champions.
|Shadow Rush|| |
COST: 30% current health
Active: Lucifer Sacrifices a large portion of his current health and in turn ignores unit collision and increases his movement speed for three seconds.