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1 Growth 18 1 Growth 18
Health 570 (++ 85) 2015 Attack damage 61.238 (++ 3) 112.2
Health regen. 8 (++ 0.75) 20.8 Attack speed 0.665 (++ 2.7%) 46.6%
Mana 284 (++ 79.4) 1633.8 Armor 30 (++ 1.4) 53.8
Mana regen. 6 (++ 0.8) 19.6 Magic resist. 32.1 (++ 1.25) 53.4
Attack range 130 Mov. speed 350

Airut, The Death Bringer is a custom champion in League of Legends.

Abilities[]

Reckoning

ChampionSquare

If an enemy Champion kills Airut, they gain a debuff that causes the champion to take 5% extra damage from Airut's allied Champions and 10% extra damage from Airut himself. Additionally, Airut gains movement speed while moving towards enemy Champions below 50% health. If Airut kills an enemy marked with Reckoning, his basic abilities automatically leave cooldown. The Reckoning debuff lasts until the Champion is killed or another Champion kills Airut. If Airut kills the Champion marked he gains 10 permanent AD

  • Movement Speed:3 / 5 / 7 / 9 / 11 / 13%

Info
  • No additional details.

{{Ability frame|Q|

Scythe Throw

ChampionSquare

Active: Airut throws his scythes, dealing physical damage to all enemies they touch. On the way back, the scythes deal 60% damage and slow enemies by 60% for 1.5 seconds.

  • Damage: 60 / 80 / 100 / 120 / 140 (+ 60% AD) (+ 60% AP)

Culling

ChampionSquare

Active Airut throws his giant scythe, dealing physical damage to all enemies it passes through. Airut gains 5 permanent AD for each Champion this ability kills.

  • Damage: 90 / 130 / 170 (+ 60% AD) (+ 80% AP)

Soul Collection

ChampionSquare

Passive: Airut gains 5 / 10 / 15 / 20 / 25% lifesteal.

Active: Airut deals magic damage to all enemies around him and gains a shield, protecting him from damage equal to 50% of the total damage dealt by this ability. While on cooldown, Soul Collection's passive is halved.

  • Active: 80 / 90 / 100 / 110 / 120 (+ 80% AP) (+ 10% of Maximum Health)

Info
  • No additional details.

Shadow Dash

ChampionSquare

Active: Airut dashes towards the cursor a set distance. If the dash hits an enemy Champion, it stops and Airut gains access to Blink for the next 4 seconds.

Blink

ChampionSquare

Active: Airut blinks to the other side of the Champion that was hit with Shadow Dash and deals

  • Damage: (110 / 120 / 130 / 140 / 150% AD)


Execute

ChampionSquare

Airut swings his giant scythe around him dealing magic damage to all enemies around him and executing enemies below 5% health, 10% if they are marked with Reckoning. Airut gains 5 permanent AD for each enemy Champion he kills with this ability. For 3 seconds after casting Execute, Airut can cast Culling at no cost.

180 / 260 / 340 (+ 60% AD) (+ 80% AP)

Info
  • No additional details.

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