As for 26/6 PBE patch,got mini reworked and will evolve into at 30 stacks and stop accumulate stacks, and instead of giving infinite scaling to the magic on hit damage, now provide Phantom hit, a passive that reapplies on-hit effect every other/2 attack.
Theoretically, the passive increases its own damage out put by 50%, which mean you will deal 90 damage on hit, not much of a problem. But if it's built on attack reliant champs, the item can cause a lot of imbalance
The item, on the first day released, was shown to be extremely strong on certain champs, namely Yi, Shyvana, and Skarner , and literally every champ with 3 hit stacks burst( footage of them building the item can be found HERE , watch it please :)
- Yi procs double strike every 2 attacks, alternate between double strike and Phantom hit, effectively make him deal onhit effect twice with each attack.
- Vayne procs her Silver Bolt every 2 attacks, the same as Vi, Godyr, Aaxtrox, Xin, etc with their 3-hit onhit.
- Skarner can Q every 0.5 second just like URF.
BotRK, master yi and irelia true damage, wit's end, etc, will trigger 2 times in 1 attack
IMO this could against cause the AFK farming for 20 min and an unstoppable monster after that. I think Devourer is pretty balanced now, and i dont know why Riot want to create a potentially controversial item like this.
What is your guys opinion on this item? Underpower ( hell no). Balance. OP. Broken?