Xezel goes invisible, costing an initial amount of mana that increases by 25 every second that Xezel is invisible. While this ability is active, ??? gains greatly increased attack range and a damage bonus to his next basic attack, dashing a fixed distance to the enemy attacked.
After a 1 second channel, Xezel releases the curse from his blade, unleashing fire to an area for 5 seconds, dealing initial magic damage, and dealing magic damage to all enemies in the area every second over the duration. While in the area, all units on Xezel's team deal 10% more damage, excluding the damage from this ability.