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Champion Concept

Tizop July 10, 2015 User blog:Tizop

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Abilities

Cursed Blade, Cursed Mind
ChampionSquare

Xezel's blade feeds on bloodshed. Upon Champion Kill, Xezel gains 2 AD, and on Assist or Large Minion/Monster kill, gains 1 AD. Every 5 Small Monster/Minion kills, Xezel gains 1 attack damage.


Bloodshed
RANGE: 625
COST: 60 / 80 / 100 / 120 / 140 mana
COOLDOWN: 10
ChampionSquare

Active: Xezel slices through target enemy unit, dealing physical damage and dashing through the unit, applying on hit effects. If this ability kills the unit, the cooldown is reduced to half.

  • Damage: 60 / 120 / 180 / 240 / 300 (+ 40% AD) (+ 10 / 15 / 20 / 25 / 30% of targets missing health)


Strike from Nowhere
RANGE: 800
COST: 50 mana
COOLDOWN: 20
ChampionSquare

Xezel goes invisible, costing an initial amount of mana that increases by 25 every second that Xezel is invisible. While this ability is active, ??? gains greatly increased attack range and a damage bonus to his next basic attack, dashing a fixed distance to the enemy attacked.

  • Bonus Damage: 20 / 60 / 100 / 140 / 180 (+ 10% Bonus AD)


Crush Them
RANGE: 1000
COST: 140 mana
COOLDOWN: 12
ChampionSquare

Active: Xezel jumps up and lands at target location. Enemies directly under ??? when he lands are stunned for 1.5 seconds, and enemies around ??? are knocked up.

  • Damage: 50 / 75 / 100 / 125 / 150 (+ 30% Bonus AD)



Curse Unleashed
RANGE: 2000
COST: 100 mana
COOLDOWN: 180
ChampionSquare

After a 1 second channel, Xezel releases the curse from his blade, unleashing fire to an area for 5 seconds, dealing initial magic damage, and dealing magic damage to all enemies in the area every second over the duration. While in the area, all units on Xezel's team deal 10% more damage, excluding the damage from this ability.

  • Magic Damage: 150 / 300/ 450 (+ 100% AP)
  • Magic Damage Per Second : 30 / 40 / 50 (+ 10% AP)


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