Liria gains 10 - 35 (based on level) armour and magic resist while linking with her Mystical Bond or her Enchanting Flame.
COST: 55 / 65 / 75 / 85 / 95 mana
Active: Liria fires a bolt of pure magic that deals damage to the first enemy unit hit, an orb is formed at the point of impact which heals herself or an ally and is consumed on contact. The amount of health recovered is dependant on the damage dealt from the initial attack.
Passive: As Liria uses basic attacks her ability power increases by a percentage for 4 seconds, if Liria uses an offensive ability the stacks will be consumed. This bonus stacks for 4 times, basic attacks at maximum stacks refresh the duration.
Bonus ability power per stack: 4 / 5 / 6 / 7 / 8%
Max bonus ability power: 16 / 20 / 24 / 28 / 32%
Active: Liria forms a 500-range tether to a target ally unit. Any damage taken by either herself or tethered ally is split 50% between both champions, this not apply for self-targeted damaging abilities, similarly all forms healing is split 50% between both champions. Liria can cast this again to sever the link.
Damage is shared between Liria and the linked ally before resistance calculation.
If the target has multiple shields, all shields are interacted with.
COST: 100 / 115 / 130 mana
COOLDOWN: 100 / 80 / 60
Active: Liria becomes immobilised while channelling for 4 seconds, forming a link with an enemy that slows for the duration of the channel or until the 700-range link is broken. The link can also be broken by interrupting Liria at any point.
If an allied champion hits the linked enemy with a basic attack, the enemy is stunned and dealt magic damage which breaks the link.