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Teneal, the Prudential Templar (Virtuous Brothers)

Tolang September 17, 2012 User blog:Tolang

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Virtuous Brothers

The Virtuous Brothers are a set of 7 champions I am working on based on the 7 heavenly virtues, inspired by Deathkin12's Sinful Sisters, link to one: Lucia.

Chastity: Chasen

Temperance: Teneal

Charity: Chariton

Diligence: Dilwyn

Patience: Patrizio

Kindness: Kinaird

Humility: Humfrey
1 Growth 18 1 Growth 18
Health 430 (+85) Attack damage 53 (+3.3)
Health regen. 6.3 (+0.68) Attack speed 0.653 (+2.6%)
Mana 235 (+50) Armor 16 (+3.2)
Mana regen. 6.4 (+0.39) Magic resist. 30 (+1.25)
Attack range 125 Mov. speed N/A


Abilities

Patch Unknown
Ability.jpg
Temperance
(Innate): Whenever Teneal attacks or uses an ability, his next ability or attack deals 10/15/20/25 bonus true damage (levels up at 6/11/16) stacking up to 4 times. He has to alternate between attack and ability to keep the stacks. Once he attacks or uses an ability two times in a row, he loses all stacks. Stacks last 4 seconds.


Ability Description Leveling up
Ability.jpg
Moderated Strike
(Active): Teneal’s next attack deals bonus physical damage and a percent of this damage splashes to nearby enemies, but the damage is split among those hit with a minimum. (Using this counts as an ability toward his passive)
  • Splash radius from target: 300

Cost: 50 / 55 / 60 / 65 / 70 mana

Cooldown: 5 / 4.5 / 4 / 3.5 / 3 seconds

Physical Damage: 35 / 47 / 59 / 71 / 83 (+ 1.1 per attack damage)

Maximum Splash: 30 / 35 / 40 / 45 / 55 %

Minimum Splash: 10 / 13 / 16 / 19 / 22 %

Ability.jpg
Prudent Dash
(Active): Teneal dashes to target champion, dealing magic damage to the target and slows all champions he passes through, split among targets slowed for 2.5 seconds, with a minimum.
  • Cost: 75
  • Range: 650

Cooldown: 12 / 11 / 10 / 9 / 8 seconds

Magic Damage: 85 / 110 / 135 / 160 / 185 (+ .6 per ability power)

Maximum Slow: 40 / 45 / 50 / 55 / 60 %

Minimum Slow: 15 / 18 / 21 / 24 / 27 %

Ability.jpg
Tempered Pulse
(Active):Teneal sends out a pulse that deals magic damage to all nearby enemies over 3 seconds, healing him for a percent of the damage dealt. Damage is split among targets hit, with a minimum.
  • Diameter of AoE: 400

Cost: 60 / 70 / 80 / 90 / 100 mana

Cooldown: 9 / 8.5 / 8 / 7.5 / 7 seconds

Maximum Magic Damage: 90 / 125 / 160 / 195 / 230 (+.4 per ability power)(+.8 per bonus attack damage)

Minimum Magic Damage: 45 / 70 / 95 / 120 / 145 (+.2 per ability power)(+.4 per bonus attack damage)

Heal: 70 / 72.5 / 75 / 77.5 / 80 %

Ability.jpg
Deferred Gratification
(Active): Teneal chooses a target area and then channels for 1.5 seconds dealing magic damage every .5 seconds in the area during the channel. Then he leaps to center of the area dealing physical damage in the area. After he lands, his abilities no longer split their effects for 4 seconds.
  • Cost: 150 Mana
  • Range to Center of AoE: 1000
  • Diameter of AoE: 700

Cooldown: 135 / 115 / 95 seconds

Total Magic Damage: 150 / 175 / 200 (+.5 per ability power)

Physical Damage: 150 / 175 / 200 (+.7 per attack damage)

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