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User blog:Toppoo1234/Ability set 1 (melee AD)

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Ability set 1 (melee AD)

Toppoo1234 November 22, 2013 User blog:Toppoo1234

Abilities

Quickdraw
Bouncing Blades

After casting ability, next attack gain 50% critical chance and 50% slow attack speed but deal 150% AD to all enemies in front.


Hurricane Slash
RANGE: 150
COOLDOWN: 10
Creeping Death

Active: Strike single target briefly knocked back, and enable to cast wind rush.

  • Physical Damage: 35 / 65 / 90 / 120 / 145 (+ 50% Bonus AD)
Wind Rush
RANGE: 500
Devastating Charge

Active: Dash to target deal physical damage.

  • Physical Damage: 40 / 60 / 85 / 110 / 135 (+ 40% Bonus AD)


Cleaving Blow
RANGE: 300
COOLDOWN: 10
Crescent Strike

Active: Cleaves nearby enemies in front deal physical damage, if it hit target will enable to cast force slam.

  • Physical Damage: 40 / 60 / 90 / 110 / 140 (+ 45% Bonus AD)
Force Slam
RANGE: 200
ChampionSquare

Active: slam the ground deal magic damage and stun for duration.

  • Magic Damage: 65 / 90 / 125 / 155 / 180 (+ 70% Bonus AD)
  • Stun duration: 0.75 / 1 / 1.25 / 1.5 / 1.75


Dark Hurricane
RANGE: 300
COOLDOWN: 15
Command Shockwave

Active: Surrounding with dark hurricane, gain 20% move speed and damaging nearby enemies per second. Hurricane lasts 3 second, while in hurricane will enable to cast swift strike.

  • Magic Damage: 20 / 35 / 50 / 65 / 80 (+ 35% bonus AD)
Swift Strike
RANGE: 400
Chronoshift

Active: Teleport to target, if it's enemy it will deal damage. can cast twice before hurricane expire.

  • Physical Damage: 40 / 65 / 95 / 120 / 150 (+ 40% bonus AD)


Summon Dark Sword
RANGE: 300
Martial Cadence

Passive: When killing minion, monster, champion, summon dark sword orbit around, max 5 swords. every sword have dark aura that increase damage dealt by percentage to nearby allies. Killing champion instantly gain 5 swords.

  • Damage dealt increase per sword: 1% / 2% / 3% (+ 1% per 100 bonus AD)
Dark Impact
RANGE: 500
COST: 1 sword
COOLDOWN: 1
Fracture

Active: Command one dark sword attack target deal magic damage.

  • Magic Damage: 90 / 190 / 280 (+ 50% bonus AD)