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Annie Mini-Rework Idea

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1 Growth 18 1 Growth 18
Health 522 (+82) Attack damage 50.41 (+3.625)
Health regen. 5.42 (+0.55) Attack speed 0.579 (+1.46%)
Mana 334 (+50) Armor 19.22 (+47)
Mana regen. 6 (+0.8) Magic resist. 30
Attack range 500 (ranged) Mov. speed N/A


Abilities

Pyromania
Pyromania

After casting four abilities, Annie's next damaging ability Stun icon stuns enemies it damages for .5 / .75 / 1 / 1.25 seconds.

Ability Details
Pyromania is a passive ability that triggers when Annie has cast 4 abilities.

Additional Information:

  • Incinerate.png Incinerate will stun the first person hit for the entire duration and any others for half and Summon- Tibbers.png Summon: Tibbers will stun all enemies hit.
  • Molten Shield.png Molten Shield's reflected damage and Tibbers Tibbers' damaging aura will not apply the stun.
  • The stun applies to the first ability that lands when the stun is available. If you cast Disintegrate.png Disintegrate followed by Incinerate.png Incinerate while the stun is available and Disintegrate is in the air, the stun will apply to Incinerate.
  • The stun will not be consumed if the target of Disintegrate.png Disintegrate becomes untargetable or the projectile is destroyed by Wind Wall.png Wind Wall.


Disintegrate
RANGE: 525
COST: 50 / 65 / 80 / 95 / 110 mana
COOLDOWN: 5
Disintegrate

Active: Annie hurls a fireball in a straight line, dealing magic damage.

  • Magic damage: 95 / 120 / 145 / 175 / 220 (+ 75% AP)
Ability Details
Disintegrate is a linear colliding skillshot.


Incinerate
RANGE: 625 / 50°
COST: 70 / 80 / 90 / 100 / 110 mana
COOLDOWN: 7.5
Incinerate

Active: Annie releases a cone of fire in the target direction, dealing magic damage overtime to all enemies hit.

  • Magic Damage Per Second: 20 / 35 / 45 / 55 / 65 (+ 15% AP)
Ability Details
Incinerate is a conic area of effect.


Molten Shield
COST: 30 mana
COOLDOWN: 12
Molten Shield

Active: Annie wraps an ally and herself in a fiery aura, increasing their armor and magic resistance for the next 5 seconds. Enemies who use basic attacks on them during this time are also dealt magic damage.

  • Armor & Magic Resist: 10 / 25 / 40 / 55 / 70
  • Magic Damage: 25 / 30 / 35 / 40 / 45 (+ 30% AP)

If Tibbers Tibbers is active when Molten Shield is used, he gains the same bonus defenses, while also gaining 300 bonus movement speed which decays over 0.75 seconds.

Ability Details
Molten Shield is a defensive buff that deals damage on being hit.

Additional Information:

  • Molten Shield does not deal damage against towers and their attacks.
  • Attacks that miss against Annie will NOT cause the shield to deal damage.


Summon: Tibbers
RANGE: 625 / 290 / 200
COST: 100/110/125 mana
COOLDOWN: 125 / 105 / 85

Summon- Tibbers
First Cast:Annie summons Tibbers Tibbers to the target location by throwing him in the air (Via a .5 second channel), dealing magic damage to all enemies in the area. He then remains on the field as a controllable minion for up to 45 seconds.

  • Initial Magic Damage: 175 / 325 / 450 (+ 80% AP)

Summon- Tibbers 2
Second Cast: While Tibbers Tibbers is active, Summon: Tibbers can be used to move him to the target location.

Tibbers Tibbers deals magic damage with his basic attacks, and deals magic damage every second to nearby enemies.

「 Magic Damage per second: 20 / 30 / 40 (+ 25% AP) 」「 Total Magic Damage: 1075 / 1650 / 2225 (+ 980% AP) 」
Ability Details
Summon: Tibbers is a ground-targeted area of effect that summons Tibbers Tibbers.

Additional Information:

  • The cooldown begins when Tibbers Tibbers is summoned.


Pets

Control type Controlled by [R] or [Alt + Right Click]
Target type Minion
Spell effects Apply effects as a basic attack; single-target damage; pet damage; and magic damage.
Protection

Abilities

Tibbers' Flame

Summon- Tibbers 2
Innate: Tibbers' deals 20 / 30 / 40 (+ 25% AP) magic damage to surrounding enemies every second.

Molten Shield

Molten Shield
Active: Annie surrounds Tibbers with a shield, granting him 10 / 25 / 40 / 55 / 70 bonus armor and magic resistance for 5 seconds as well as 300 bonus movement speed that decays over 0.75 seconds. Enemies who hit the shield take 25 / 30 / 35 / 40 / 45 (+30% AP) magic damage.


Thoughts

The tibbers physical damage scaling would kinda allow people to go other roles than JUST AP Annie, for fun. c: Thoughts would be appreciated

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