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Zambunel - The Armament of Destruction

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1 Growth 18 1 Growth 18
Health 380 (+81) Attack damage 48.9 (+2.9)
Health regen. 5.5 (+0.55) Attack speed 0.625 (+2.58%)
Mana 260 (+55) Armor 16 (+3.5)
Mana regen. 6.5 (+0.75) Magic resist. 30 (+0)
Attack range 550 Mov. speed N/A

Zambunel, The Armament of Destruction is an imaginary champion in my imagination. This is my first contribution to the custom champion... community?, so if any are reading this (which I highly doubt -_-), don't be too harsh. T

Abilities

Soul Engulf
Damnation

Zambunel engulfs the souls of enemy champions that it slays, regenerating health and mana equivalent to 10% of the slain champion's maximum health.


Maligned Bolt
RANGE: 700
COST: 50 / 55 / 60 / 65 / 70 mana
COOLDOWN: 2.5
Acid Hunter

Active: : Zambunel charges a bolt at a select direction, which after a 0.6s delay, fires to deal magic damage to the first target it strikes. If it strikes an enemy in the back, it deals 15% more damage. This ability is a vector skillshot.

  • Bolt firing distance: 450
  • Bolt Width: 75
  • Projectile Movespeed: 1,700

  • Magic Damage: 60 / 100 / 140 / 180 / 220 (+ 45% AP)
  • Enhanced Magic Damage: 69 / 115 / 161 / 207 / 253 (+ 51.75% AP)


Dark Bastion
COST: 90 mana
COOLDOWN: 15 / 13 / 11 / 9 / 7
Dark Sphere

Active: Zambunel creates a shield around itself for up to 4 seconds. While the shield persists, the first enemy champion to deal damage Zambunel is dealt magic damage and Zambunel steals a percentage of their movement speed for 4 seconds.

  • Shield Strength: 80 / 125 / 170 / 215 / 260 (+ 60% AP)
  • Magic Damage: 50 / 75 / 100 / 125 / 150 (+ 40% AP)
  • Movement Speed Stolen: 15% / 17.5% / 20% / 22.5% / 25%


Dark Monolith
RANGE: 925
COST: 80 / 95 / 110 / 125 / 140 mana
COOLDOWN: 14 / 13 / 12 / 11 / 10
Dark Matter

Active: Zambunel calls down a dark rock from the sky, and after a 0.9s delay, it deals magic damage in a 250 radius and silences enemies.

  • Silence duration: 1.5 / 1.75 / 2.0 / 2.25 / 2.5

  • Magic Damage: 100 / 150 / 200 / 250 / 300 (+ 80% AP)


Dreadfall
RANGE: 2500 / 3000 / 3500
COST: 150 / 200 / 250 mana
COOLDOWN: 160 / 140 / 120
Leap

After a 2.0s channel, Zambunel instantaneously transports itself to a location, dealing magic damage and stunning enemies for 1.5s in a 300 radius around itself. Enemies are warned for 1.0s prior to Zambunel's arrival.

  • Magic Damage: 150 / 250 / 350 (+ 75% AP)


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