League of Legends Wiki

Comments2

Zambunel - The Armament of Destruction

1 Growth 18 1 Growth 18
Health 380 (+81) Attack damage 48.9 (+2.9)
Health regen. 5.5 (+0.55) Attack speed 0.625 (+2.58%)
Mana 260 (+55) Armor 16 (+3.5)
Mana regen. 6.5 (+0.75) Magic resist. 30 (+0)
Attack range 550 Mov. speed N/A
Zambunel, The Armament of Destruction is an imaginary champion in my imagination. This is my first contribution to the custom champion... community?, so if any are reading this (which I highly doubt -_-), don't be too harsh. T

Abilities

Soul Engulf
Damnation

Zambunel engulfs the souls of enemy champions that it slays, regenerating health and mana equivalent to 10% of the slain champion's maximum health.


Maligned Bolt
RANGE: 700
COST: 50 / 55 / 60 / 65 / 70 mana
COOLDOWN: 2.5
Acid Hunter

Active: : Zambunel charges a bolt at a select direction, which after a 0.6s delay, fires to deal magic damage to the first target it strikes. If it strikes an enemy in the back, it deals 15% more damage. This ability is a vector skillshot.

  • Bolt firing distance: 450
  • Bolt Width: 75
  • Projectile Movespeed: 1,700

  • Magic Damage: 60 / 100 / 140 / 180 / 220 (+ 45% AP)
  • Enhanced Magic Damage: 69 / 115 / 161 / 207 / 253 (+ 51.75% AP)


Dark Bastion
COST: 90 mana
COOLDOWN: 15 / 13 / 11 / 9 / 7
Dark Sphere

Active: Zambunel creates a shield around itself for up to 4 seconds. While the shield persists, the first enemy champion to deal damage Zambunel is dealt magic damage and Zambunel steals a percentage of their movement speed for 4 seconds.

  • Shield Strength: 80 / 125 / 170 / 215 / 260 (+ 60% AP)
  • Magic Damage: 50 / 75 / 100 / 125 / 150 (+ 40% AP)
  • Movement Speed Stolen: 15% / 17.5% / 20% / 22.5% / 25%


Dark Monolith
RANGE: 925
COST: 80 / 95 / 110 / 125 / 140 mana
COOLDOWN: 14 / 13 / 12 / 11 / 10
Dark Matter

Active: Zambunel calls down a dark rock from the sky, and after a 0.9s delay, it deals magic damage in a 250 radius and silences enemies.

  • Silence duration: 1.5 / 1.75 / 2.0 / 2.25 / 2.5

  • Magic Damage: 100 / 150 / 200 / 250 / 300 (+ 80% AP)


Dreadfall
RANGE: 2500 / 3000 / 3500
COST: 150 / 200 / 250 mana
COOLDOWN: 160 / 140 / 120
Leap

After a 2.0s channel, Zambunel instantaneously transports itself to a location, dealing magic damage and stunning enemies for 1.5s in a 300 radius around itself. Enemies are warned for 1.0s prior to Zambunel's arrival.

  • Magic Damage: 150 / 250 / 350 (+ 75% AP)


Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Also on Fandom

Random Wiki