1 Growth 18 1 Growth 18
Health (+0) Attack damage (+0)
Health regen. (+0) Attack speed (+0%)
Mana (+0) Armor (+0)
Mana regen.   (+0) Magic resist. (+0)
Attack range N/A Mov. speed N/A
  • Blastjaw, the Mechanized Demons are not and will never be twin champions in League of Legends.
  • Blastjaw consists out of two beings, Blast & Jaw. They are functionally identical to any other champion, but their model consists out of two creatures following eachother.
  • Blastjaw was inspired by 2 mechanized demons from the popular Tapastic comic called Demon's Mirror, look it up and check it out. It's worth a peek ;)
TridanV2 Blastjaw

Blast's on the left, Jaw's on the right :)

Abilities

Demonsteel
COOLDOWN: 8
Junkyard Titan

Passive: Upon taking damage, Blastjaw gains 10 / 20 / 30 (+ 1% bonus health armor and 5 / 10 / 15 (+ 0.5% bonus health) magic resistance for 4 seconds.


Demonblast
RANGE: 850
COOLDOWN: 12 / 11 / 10 / 9 / 8
Life Form Disintegration Ray

Active: Blast sends out a blast of Demon-energy in a line, dealing magic damage to all enemies hit and reducing their Magic Resistance for 2 seconds and slowing them for 1 second.

  • Magic Damage: 80 / 130 / 180 / 230 / 280 (+ 60% AP)
  • Magic Resistance Reduction: 10 / 15 / 20 / 25 / 30
  • Slow: 20 / 25 / 30 / 35 / 40%
Demonjaw
RANGE: 225
COOLDOWN: 12 / 11 / 10 / 9 / 8
Dominus

Active: Jaw bites targets in a small 110 degree cone in front of him, dealing physical damage to all enemies hit and reducing their Armor for 2 seconds and stunning them for 0.5 seconds.

  • Physical Damage: 95 / 145 / 195 / 245 / 295 (+ 60% Bonus AD)
  • Armor Reduction: 15 / 20 / 25 / 30 / 35


Protect Target
RANGE: 600
COOLDOWN: 22 / 21 / 20 / 19 / 18
Phasewalker mastery 2014

Active: Blast projects a disc of energy at the target location, blocking up to 5 enemy basic attack projectiles or 3 enemy ability projectiles. Enemies and allies may move through the shield, although only allied abilities can pass through. If an ally moves through the shield he will take the shield with him, refreshing the shield's health and duration. The shield will move along with the ally but will keep facing the original direction.

  • Shield Duration: 4 / 6 / 8 / 10 / 12 seconds

The shield dissipates after a few seconds.

Blink Target
RANGE: 600
COOLDOWN: 22 / 21 / 20 / 19 / 18
Arcane Mastery mastery 2014

Active: Jaw blinks a short distance towards the cursor, becoming untargetable for a short duration after the blink. If there are any allied champions along the path of the blink, Jaw will take them along to his target destination. Any allied champions taken along will also be untargetable for the same duration.

  • Untargetablity Duration: 0.1 / 0.2 / 0.3 / 0.4 / 0.5 seconds


Shift in
COOLDOWN: 8 / 7 / 6 / 5 / 4
Hallucinate

First Cast: Blast switches places with Jaw, changing his abilities and gaining bonus attack damage for 3 seconds.

  • Bonus Attack Damage: 25 / 35 / 45 / 55 / 65

Second Cast: Jaw switches places with Blast, changing his abilities back and gaining bonus ability power for 3 seconds.

  • Bonus Ability Power: 50 / 65 / 80 / 95 / 110


Open the Gates
COOLDOWN: 160 / 140 / 120
Clarity

Active: The currently active Demon channels for 1 second and then opens a gate to the underworld at his current location, spewing forth demon minions. Demon clones act as minions, attack nearby enemy champions. Demon clones have 20% of Blastjaw's AD, AP and health. But only 30 armor and magic resistance and identical movement speed. They will despawn after 20 seconds.

  • Demon Minions: 3 / 4 / 5

Upon spawning, Demon Minions will fear all enemies within 400 range for 1.5 seconds.

Demon Minions can be controlled by pressing the ability's button again or using ctrl+click, being ordered to attack or move. Demon minions function as minions for targeting purposes.