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Dathion, The Skeletal Warrior

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Skeletal Structure
ChampionSquare

Any physical damage that Dathion takes is ignored for some percent.

  • Damage Reduction: 0.5% / 1% / 1.5% / 2% / 2.5%



Ghaslty Strike
RANGE: 600
COST: 35 Health
COOLDOWN: 8 / 7 / 6 / 5 / 4
ChampionSquare

Active: Dathion throws his bone in a direction, dealing magic damage to enemies it passes through. It deals 10% less damage for each enemy it passes through, to a minimum of 40%. It will also heal Dathion for a percentage of the damage dealt.

  • Physical Damage: 40 / 60 / 75 / 80 / 90  + (15% AP)
  • Heal Percentage: 5% / 7.5% / 10% / 12.5% / 15%



Pile of Bones
RANGE: 800
COST: 45 / 55 / 65 / 75 / 85 Health
COOLDOWN: 10 / 9 / 8 / 7 / 6
ChampionSquare

Active:

A stack of bones drop down on target location, dealing magic damage on impact and slowing enemies for 30% as long as they remain in the pile. The slow quickly deacays over 1.5 seconds when they leave the pile.

Additionally, Dathion can walk over the pile to heal for 75% of the cost. This will cause the pile to dissapear.

  • Magic Damage: 30 / 45 / 50 / 60 / 70  + (10% ap)
  • Pile Duration: 1.5 / 2 / 2 / 3 / 4 (Seconds)



Skull of Terror
COST: 15 / 20 / 25 / 30 / 35 per basic attack Health
COOLDOWN: 11 / 9 / 8 / 7 / 5
ChampionSquare

Active: When activated, Dathion's skull turns black. His first 3 basic attacks thereafter fear enemies. After these 3 basic attacks, his skull turns white again. The fear does not stack and does not refresh upon second attack at the same target. While Skull of Terror is active, Dathion will have increased Armor and Magic Resistance equal to a percentage of his maximum health.

  • Fear Duration: 0.5 / 0.75 / 1 / 1.25 / 1.5
  • Increased Magic Resistance: 1% / 1.5% / 2% / 2.5% / 3%
  • Increased Armor: 2% / 3% / 4% / 5% / 6%



Rise from the Grave
COST: None
COOLDOWN: 120 / 100 / 80
ChampionSquare

Active: Dathion shows his death animation. He then get's untargetable for 2 seconds, after these 2 seconds he rises fro the ground next to the target champion, rooting it for 3 seconds and dealing magic damage. During 8 seconds, Dathion's attack damage is increased by 20% and his attack speed by 15%.

  • Magic Damage: 130 / 160 / 180  + (15% ap)


Look:

Dathion simply looks like a living skeleton. He doesn’t have any flesh, muscles or sinews. He is white with some grey and brown spots here and there. His eyes glow with a dark-red colour. As a weapon, he wears a femur of a cow. So it is a quite big bone.

Skin ideas:

Pirate Dathion:

Dathion now also wears a brown belt with a rusty sword buckle. He wears a pirate cap like gangplank and ripped trousers. His weapon is now a rusty sable.

Bloody Dathion:

Dathion is now just a skeleton, but with red spots all over him and he looks a bit bloody. He also has some pieces of flesh hanging here and there.

Withered Dathion:

Dathion is a skeleton again, but he is all blackened. His weapon is also black and looks a bit burned. His eyes are now purple. There are little flames on his shoulders. Upon using Skull of Terror, instead of his skull turning black, it turns white. Since he was all ready black. This idea was based of the Wither Skeleton from Minecraft.

Mutated Dathion:

Dathion is now bended forward, his head is a bit too big and long claws as hands. He also has spikes growing on his back. His weapon is now a bone club in the shape of [Trundle]’s club.

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