Additionally, the spilled lemonade causes Zarp to enrage. Zarp gains attack damage for 4 seconds.
Bonus Attack Damage: 20 / 35 / 50 / 65 / 80
Wall of Friends
COST: 80 mana
Allied Target:Zarp summons a protective circle of friends that move along with the target ally, slowing the ally by 5% for 1.5 seconds while blocking a single spell during this duration. If the duration expires before it can block a spell they will sacrifice themselves to give the affected unit bonus armor and magic resistance for 5 seconds.
Ground Target:Zarp summons a group of friends at the target location which will remain there for 5 seconds. If an allied champion is attacked within 800-range of the group, the group will rush to protect the ally. Shielding the ally for an amount of health, if the targeted ally is below a threshold of his maximum health the friends will heal the ally instead by 60% of the shield amount.
Active:Zarp unlocks his Hulkamania Jaw, dealing physical damage to enemies in a 70 degrees cone in front of him. His jaw remains locked in that position for 6 seconds, causing his basic attacks to damage enemies in a 60 degree cone around his target while dealing increased damage.