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1 Growth 18 1 Growth 18
Health 566 (+84) 1994 Attack damage 55 (+3.8) 119.6
Health regen. 5.6 (+0.55) 15 Attack speed 0.626 (+2.16%) 37.3%
Mana 349 (+44) 1097 Armor 24 (+3.65) 86.1
Mana regen. 6 (+0.8) 19.6 Magic resist. 32 (+0)
Attack range 150 Mov. speed 335

Zarp, The Artistic Warrior is definately completely absolutely fully legitimately a champion in League of Legends... Or something...

Abilities

Crystal Fish Bowl

Zarp wields a protective crystal fish bowl around his head, gaining Error: Parameter '3' is not accepted. innate magic resistance.

Info
  • No additional details.

Lemonade

Active: Zarp tosses a flask of precious lemonade forward in a line. If it hits an enemy champion it shatters, dealing magic damage to the target and all enemies around the target.

  • Magic Damage: 95 / 135 / 175 / 215 / 255 (+ 40% AP)

Additionally, the spilled lemonade causes Zarp to enrage. Zarp gains attack damage for 4 seconds.

  • Bonus Attack Damage: 20 / 35 / 50 / 65 / 80

Info
  • No additional details.

Wall of Friends

Allied Target: Zarp summons a protective circle of friends that move along with the target ally, Template:Cctip the ally by 5% for 1.5 seconds while blocking a single spell during this duration. If the duration expires before it can block a spell they will sacrifice themselves to give the affected unit bonus armor and magic resistance for 5 seconds.

  • Bonus Armor and Magic Resist: 10 / 25 / 40 / 55 / 70

Ground Target: Zarp summons a group of friends at the target location which will remain there for 5 seconds. If an allied champion is attacked within 800-range of the group, the group will rush to protect the ally. Shielding the ally for an amount of health, if the targeted ally is below a threshold of his maximum health the friends will heal the ally instead by 60% of the shield amount.

  • Shield Health: 55 / 110 / 165 / 220 / 275 (+ 45% AP)

Info
  • No additional details.

Art Change

Active: Zarp uses his artistic abilities to change the flow of reality at the target location, dealing magic damage to all enemies caught in the area and Template:Cctip them for 0.75 seconds.

  • Magic Damage: 70 / 115 / 160 / 205 / 250 (+ 55% AP)
  • Slow: 45 / 55 / 65 / 75 / 85%

Info
  • No additional details.

Hulkamania Jaw

Chomp

Active: Zarp unlocks his Hulkamania Jaw, dealing physical damage to enemies in a 70 degrees cone in front of him. His jaw remains locked in that position for 6 seconds, causing his basic attacks to damage enemies in a 60 degree cone around his target while dealing increased damage.

  • Physical Damage: 200 / 275 / 350 (+ 60% AP)
  • Increased Basic Attack Damage: 10 / 15 / 20% (+ 20% AP)

Info
  • No additional details.

Notes:

  • This was created for fun for an artist from Tapastic
  • Don't take this too serious :P
  • Balancing issues are possible, feedback is always welcome!
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