Abilities[]
Cautious/Reckless
She has two states of mind that change her abilities, determined by her current Courage. Whenever she changes state of mind, it cannot change again for 5 seconds.
Cautious: When her Courage is below 50 she is Cautious, gaining 20 movement speed when moving away from a visible enemy champion.
Reckless: When her Courage is 50 or above she is Reckless, gaining 20 movement speed when moving toward a visible enemy champion.
Tactical Slash
Active: Swings her sword and takes a step, depending on her current level of Courage. Enemy units hit are dealt physical damage and slowed for 1.5 seconds. If this ability hits an enemy champion, they receive a stack of Priority and the step distance is doubled.
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Cautious: Swings her sword in a wide arc in front of her, taking a step backward.
Reckless: Cuts upwards with her sword, taking a step forward.
Don't Hit Me!
Active: Guards herself, gaining a shield for 4 seconds. If the shield is destroyed, she gains immunity to all slowing effects for a short period, while the last champion or large monster to attack her receives a stack of Priority.
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While the shield is active she is prevented from attacking or using other basic abilities, but it can be cancelled early.
Cautious: If the shield lasts all 4 seconds, she is healed for the amount of shield health remaining.
Reckless: Cancelling the shield early stuns nearby enemies for 1 second.
Priority Target
Passive: Her abilities mark enemies with Priority for 4 seconds, reducing their armor. This mark stacks up to 3 times.
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Attacking a marked large monster or enemy champion deals bonus physical damage and consumes the stacks, granting her 10 + (10 x stacks) Courage. This attack's damage is increased by 50% for each stack of Priority on the target past the first, for a maximum 100% increase.
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Ultimate undecided