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User blog:Umbralis/Dilma, the Noble Fist


Dilma, the Noble Fist

Umbralis November 4, 2014 User blog:Umbralis

Champion Info

ChampionSquare Dilma
the Noble Fist
Cost: IP ? or RP ?
Attributes Fighter,Melee, Pusher, Jungler Release date Never
Attackpower.png 80
Defensepower.png 60
Abilitypower.png 20
Difficulty.png 60
Health 430 (+95) Attack damage 50 (+4.5)
Health regen. 6 (+0.5) Attack speed 0.624 (+2.7%)
Mana 220 (+37) Armor 19 (+3.6)
Mana regen. 6.7 (+0.6) Magic res. 30 (+1.25)
Range 125 Mov. speed 350

Dilma, the Noble Fist is a custom champion.


Intense Pulse

When Dilma levels up, his basic abilities have their cooldowns refreshed, his ultimate's cooldown is reduced by 10 seconds and he regenerates 50/100/200 Mana over 5 seconds. In addition, if Dilma deals damage to an enemy champion who was damaged by an allied champion (including Dilma himself) within the last 0.75 seconds, that damage is increased by 30%.

Ability Details
Intense Pulse is an automatic ability that triggers upon leveling up or upon meeting the conditions.

Earth Strike
COST: 70 Mana

Active: Dilma's next basic attack within 5 seconds deals bonus physical damage to his target in addition to dealing the same bonus damage to all enemies within a 300-range area around his initial target.

  • Physical Damage: 30 / 80 / 130 / 180 / 230 (+ 50% AD)
Ability Details
Earth Strike is a basic attack modifier that makes his next basic attack deal splash damage.

Gaia Strike
RANGE: 450
COST: 65 Mana
COOLDOWN: 20 / 18 / 16 / 14 / 12

Passive: Triggering Intense Pulse's damage multiplier reduces Dilma's cooldowns by 2 seconds.

  • Physical Damage: 60 / 100 / 140 / 180 / 220 (+ 50% AD)

Active: Dilma strikes all enemies around him with his lion-shaped weapons in a counter-clockwise maneuver, dealing physical damage to all enemy champions hit. In addition, enemy champions hit are knocked aside 700 units in a tangent angle relative to the direction of the spell.

Ability Details
Gaia Strike is a point-blank AoE ability that deals damage and dislocates enemies hit.

Chaos Strike
RANGE: 650
COST: 50/60/70/80/90 Mana

Passive: Dilma's basic attacks deal bonus magic damage. This bonus is lost while Chaos Strike is on cooldown.

  • Magic Damage per hit: 10 / 30 / 50 / 70 / 90 (+5% AD)

Active: Dilma dashes in a target direction, stopping at the first enemy champion he encounters, dealing physical damage, stunning them for a duration and ignoring 50% of their bonus armor for 4 seconds.

  • Physical Damage:: 50 / 100 / 150 / 200 / 250 (+70% bonus AD)
  • Stun duration:: 1.1 / 1.2 / 1.3 / 1.4 / 1.5
Ability Details
Chaos Strike's passive adds magic damage to Dilma's basic attacks while the spell is off cooldown. The active component is a collision-linear dash ability that deals damage and stuns the enemy hit in addition to granting Dilma a bonus armor ignoring buff.

Grave Gazer
RANGE: 650
COST: 100 Mana
COOLDOWN: 120 / 100 / 80

Active: Dilma punches the ground, and after 1 second, a 500-range area in his target location bursts up, knocking every enemy unit within airborne for 1.25 seconds. Dilma then jumps towards the area and delivers a chaotic punch, dealing physical damage and forcing all airborne enemies in the area to the ground. All enemies who were on the ground when Dilma delivers the punch are stunned for 1 second and take 25% increased damage. Afterwards, Dilma gains 15% increased health regeneration from all sources for 8 seconds.

  • Physical Damage: 300 / 500 / 700 (+80% AD)
Ability Details
Grave Gazer is an AoE targeted skillshot that knocks up, damages and then forces all enemies in the area to the ground.


  • 5.11.2014 ~ Changed his E from a targeted stun to a dash and increased it's cooldown and range.
  • 4.11.2014 ~ Tinkered with some numbers and changed his ult up a bit.

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